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0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
50 lines
3.1 KiB
Diff
50 lines
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 21 Aug 2021 21:54:16 -0700
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Subject: [PATCH] Fix bees aging inside hives
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Fixes bees incorrectly being aged up due to upstream's
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resetting the ticks inside hive on a failed release
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java
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index 9d4152f9fde93a832f263c793955d327f1e078f7..cf09525efd2d53bf884cd6ec3b0b9229715895eb 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java
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@@ -328,7 +328,7 @@ public class BeehiveBlockEntity extends BlockEntity {
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for (Iterator iterator = bees.iterator(); iterator.hasNext(); ++tileentitybeehive_hivebee.ticksInHive) {
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tileentitybeehive_hivebee = (BeehiveBlockEntity.BeeData) iterator.next();
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- if (tileentitybeehive_hivebee.ticksInHive > tileentitybeehive_hivebee.minOccupationTicks) {
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+ if (tileentitybeehive_hivebee.exitTickCounter > tileentitybeehive_hivebee.minOccupationTicks) { // Paper - use exitTickCounter
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BeehiveBlockEntity.BeeReleaseStatus tileentitybeehive_releasestatus = tileentitybeehive_hivebee.entityData.getBoolean("HasNectar") ? BeehiveBlockEntity.BeeReleaseStatus.HONEY_DELIVERED : BeehiveBlockEntity.BeeReleaseStatus.BEE_RELEASED;
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if (BeehiveBlockEntity.releaseOccupant(world, pos, state, tileentitybeehive_hivebee, (List) null, tileentitybeehive_releasestatus, flowerPos)) {
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@@ -336,10 +336,11 @@ public class BeehiveBlockEntity extends BlockEntity {
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iterator.remove();
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// CraftBukkit start
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} else {
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- tileentitybeehive_hivebee.ticksInHive = tileentitybeehive_hivebee.minOccupationTicks / 2; // Not strictly Vanilla behaviour in cases where bees cannot spawn but still reasonable
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+ tileentitybeehive_hivebee.exitTickCounter = tileentitybeehive_hivebee.minOccupationTicks / 2; // Not strictly Vanilla behaviour in cases where bees cannot spawn but still reasonable // Paper - use exitTickCounter to keep actual bee life
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// CraftBukkit end
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}
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}
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+ tileentitybeehive_hivebee.exitTickCounter++; // Paper
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}
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if (flag) {
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@@ -428,12 +429,14 @@ public class BeehiveBlockEntity extends BlockEntity {
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final CompoundTag entityData;
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int ticksInHive;
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+ int exitTickCounter; // Paper - separate counter for checking if bee should exit to reduce exit attempts
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final int minOccupationTicks;
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BeeData(CompoundTag entityData, int ticksInHive, int minOccupationTicks) {
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BeehiveBlockEntity.removeIgnoredBeeTags(entityData);
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this.entityData = entityData;
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this.ticksInHive = ticksInHive;
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+ this.exitTickCounter = ticksInHive; // Paper
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this.minOccupationTicks = minOccupationTicks;
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}
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}
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