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0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
28 lines
1.5 KiB
Diff
28 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
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Date: Sun, 7 May 2023 22:33:50 +0200
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Subject: [PATCH] More accurate isInOpenWater impl
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For fishing hooks, the openWater field is true by default, and only calculated when a "fish" is approaching the bobber.
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This patch changes the API impl to calculate the open water state itself instead of returning this field.
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Relevant link: https://github.com/PaperMC/Paper/issues/9131
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== AT ==
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public net.minecraft.world.entity.projectile.FishingHook calculateOpenWater(Lnet/minecraft/core/BlockPos;)Z
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public net.minecraft.world.entity.projectile.FishingHook outOfWaterTime
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftFishHook.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftFishHook.java
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index ad1aeea80877f2cdb9e8ad9c5b46f95dd76b3335..116f23a3ee9fa409d7bc34c3769b94ed2bb07183 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftFishHook.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftFishHook.java
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@@ -164,7 +164,7 @@ public class CraftFishHook extends CraftProjectile implements FishHook {
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@Override
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public boolean isInOpenWater() {
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- return this.getHandle().isOpenWaterFishing();
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+ return this.getHandle().outOfWaterTime < 10 && this.getHandle().calculateOpenWater(this.getHandle().blockPosition()); // Paper - isOpenWaterFishing is only calculated when a "fish" is approaching the hook
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}
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@Override
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