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8a3980c60b
* Add API to get the collision shape of a block before it's placed * Tweak API documentation * Clarify behavior * Rebase * Rebase
33 lines
1.6 KiB
Diff
33 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TrollyLoki <trollyloki@gmail.com>
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Date: Wed, 11 Oct 2023 00:45:53 -0400
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Subject: [PATCH] Add API to get the collision shape of a block before it's
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placed
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java b/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java
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index 0bf863f597f3657a0f158756a2a91bda7eb453f6..2a9dba6d4a94f1488ef9d86ee4f60b7fd06419fb 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java
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@@ -669,6 +669,20 @@ public class CraftBlockData implements BlockData {
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return this.state.isFaceSturdy(EmptyBlockGetter.INSTANCE, BlockPos.ZERO, CraftBlock.blockFaceToNotch(face), CraftBlockSupport.toNMS(support));
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}
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+ // Paper start
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+ @Override
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+ public org.bukkit.util.VoxelShape getCollisionShape(Location location) {
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+ Preconditions.checkArgument(location != null, "location must not be null");
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+
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+ CraftWorld world = (CraftWorld) location.getWorld();
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+ Preconditions.checkArgument(world != null, "location must not have a null world");
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+
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+ BlockPos position = CraftLocation.toBlockPosition(location);
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+ net.minecraft.world.phys.shapes.VoxelShape shape = this.state.getCollisionShape(world.getHandle(), position);
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+ return new org.bukkit.craftbukkit.util.CraftVoxelShape(shape);
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+ }
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+ // Paper end
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+
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@Override
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public Material getPlacementMaterial() {
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return CraftMagicNumbers.getMaterial(this.state.getBlock().asItem());
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