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73983e4c16
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 3dc4cdcd Update to Minecraft 1.14.3-pre4 88b25a8c SPIGOT-5098: Add a method to allow colored sign changes 6d913552 Update to Minecraft 1.14.3-pre4 CraftBukkit Changes:f1f33559
Update to Minecraft 1.14.38a3d3f49
SPIGOT-5098: Add a method to allow colored sign changes533290e2
SPIGOT-5100: Console warning from pig zombie targeting6dde4b9f
SPIGOT-5094: Allow opening merchant for wandering traders and hide the xp bar for custom merchants9af90077
SPIGOT-5097: Bukkit.clearRecipes() no longer working38fa220f
Fix setting game rules via the APIfe3930ce
Update to Minecraft 1.14.3-pre4da071ec5
Remove outdated build delay. Spigot Changes: 4d2f30f1 Update to Minecraft 1.14.3 f16400e3 Update to Minecraft 1.14.3-pre4
32 lines
1.3 KiB
Diff
32 lines
1.3 KiB
Diff
From 46f626578c1dca38ae56b655bc58d65623ba6be8 Mon Sep 17 00:00:00 2001
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From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
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Date: Sun, 1 Apr 2018 02:29:37 +0300
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Subject: [PATCH] Add method to open already placed sign
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index e4d9300be2..6acb15043e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -763,4 +763,17 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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entity.remove();
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}
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}
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+
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+ // Paper start - Add method to open already placed sign
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+ @Override
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+ public void openSign(org.bukkit.block.Sign sign) {
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+ org.apache.commons.lang.Validate.isTrue(sign.getWorld().equals(this.getWorld()), "Sign must be in the same world as player is in");
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+ org.bukkit.craftbukkit.block.CraftSign craftSign = (org.bukkit.craftbukkit.block.CraftSign) sign;
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+ net.minecraft.server.TileEntitySign teSign = craftSign.getTileEntity();
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+ // Make sign editable temporarily, will be set back to false in PlayerConnection later
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+ teSign.isEditable = true;
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+
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+ getHandle().openSign(teSign);
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+ }
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+ // Paper end
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}
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--
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2.22.0
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