Paper/patches/server-remapped/0491-Use-seed-based-lookup-for-Treasure-Maps-Fixes-lag-fr.patch
Mariell Hoversholm a207d14a0e
Rename all patches to correct numbering scheme
Signed-off-by: Mariell Hoversholm <proximyst@proximyst.com>
2021-06-11 15:46:44 +02:00

36 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 7 Jun 2020 19:25:13 -0400
Subject: [PATCH] Use seed based lookup for Treasure Maps - Fixes lag from
carto/sunken maps
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index bf4e50cd1d561456c033cda2d5c5487c5e3fe1eb..61aee2c109614a014149ae5a15ad2a28c796cb9d 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -415,8 +415,8 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
this.worldDataServer.setThundering(thundering);
}
- @Override
- public Biome getUncachedNoiseBiome(int biomeX, int biomeY, int biomeZ) {
+ public Biome getBiomeBySeed(int i, int j, int k) { return getUncachedNoiseBiome(i, j, k); } // Paper - OBFHELPER
+ @Override public Biome getUncachedNoiseBiome(int biomeX, int biomeY, int biomeZ) {
return this.getChunkSource().getGenerator().getBiomeSource().getNoiseBiome(biomeX, biomeY, biomeZ);
}
diff --git a/src/main/java/net/minecraft/world/item/MapItem.java b/src/main/java/net/minecraft/world/item/MapItem.java
index 05759dc6edaa790a5e3f2ca2e0ae27e53cfa4397..550892bc769a58991583b16295a72a162ceea788 100644
--- a/src/main/java/net/minecraft/world/item/MapItem.java
+++ b/src/main/java/net/minecraft/world/item/MapItem.java
@@ -252,7 +252,7 @@ public class MapItem extends ComplexItem {
for (l = 0; l < 128 * i; ++l) {
for (i1 = 0; i1 < 128 * i; ++i1) {
- abiomebase[l * 128 * i + i1] = worldserver.getBiome(new BlockPos((j / i - 64) * i + i1, 0, (k / i - 64) * i + l));
+ abiomebase[l * 128 * i + i1] = worldserver.getBiomeBySeed((j / i - 64) * i + i1, 0, (k / i - 64) * i + l); // Paper
}
}