Paper/Spigot-Server-Patches/0022-Optimize-TileEntity-Ticking.patch
Aikar 57dd397155
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b999860d SPIGOT-2304: Add LootGenerateEvent

CraftBukkit Changes:
77fd87e4 SPIGOT-2304: Implement LootGenerateEvent
a1a705ee SPIGOT-5566: Doused campfires & fires should call EntityChangeBlockEvent
41712edd SPIGOT-5707: PersistentDataHolder not Persistent on API dropped Item
2020-05-01 18:03:57 -04:00

187 lines
7.1 KiB
Diff

From 2636209798e4b7c25812b1281446bd801c5b7d64 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 8 Mar 2015 22:55:25 -0600
Subject: [PATCH] Optimize TileEntity Ticking
diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java
index 35f4dc75fb..c4766f729f 100644
--- a/src/main/java/net/minecraft/server/TileEntityChest.java
+++ b/src/main/java/net/minecraft/server/TileEntityChest.java
@@ -7,7 +7,7 @@ import org.bukkit.craftbukkit.entity.CraftHumanEntity;
import org.bukkit.entity.HumanEntity;
// CraftBukkit end
-public class TileEntityChest extends TileEntityLootable implements ITickable {
+public class TileEntityChest extends TileEntityLootable { // Paper - Remove ITickable
private NonNullList<ItemStack> items;
protected float a;
@@ -84,22 +84,31 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
return nbttagcompound;
}
- @Override
public void tick() {
int i = this.position.getX();
int j = this.position.getY();
int k = this.position.getZ();
++this.j;
- this.viewingCount = a(this.world, this, this.j, i, j, k, this.viewingCount);
+ }
+
+ public void doOpenLogic() {
+ int i = this.position.getX();
+ int j = this.position.getY();
+ int k = this.position.getZ();
+
+ //this.viewingCount = a(this.world, this, this.j, i, j, k, this.viewingCount); // Paper - check is faulty given our logic is called before active container set
this.b = this.a;
float f = 0.1F;
if (this.viewingCount > 0 && this.a == 0.0F) {
this.a(SoundEffects.BLOCK_CHEST_OPEN);
}
+ }
- if (this.viewingCount == 0 && this.a > 0.0F || this.viewingCount > 0 && this.a < 1.0F) {
+ public void doCloseLogic() {
+ if (this.viewingCount == 0 /* && this.a > 0.0F || this.viewingCount > 0 && this.a < 1.0F */) { // Paper - disable all but player count check
+ /* // Paper - disable animation stuff
float f1 = this.a;
if (this.viewingCount > 0) {
@@ -115,8 +124,11 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
float f2 = 0.5F;
if (this.a < 0.5F && f1 >= 0.5F) {
- this.a(SoundEffects.BLOCK_CHEST_CLOSE);
- }
+ */
+ MCUtil.scheduleTask(10, () -> {
+ this.a(SoundEffects.BLOCK_CHEST_CLOSE);
+ });
+ //} // Paper end
if (this.a < 0.0F) {
this.a = 0.0F;
@@ -155,6 +167,7 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
}
private void a(SoundEffect soundeffect) {
+ if (!this.getBlock().hasProperty(BlockChest.c)) { return; } // Paper - this can be delayed, double check exists - Fixes GH-2074
BlockPropertyChestType blockpropertychesttype = (BlockPropertyChestType) this.getBlock().get(BlockChest.c);
if (blockpropertychesttype != BlockPropertyChestType.LEFT) {
@@ -193,6 +206,7 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
++this.viewingCount;
if (this.world == null) return; // CraftBukkit
+ doOpenLogic(); // Paper
// CraftBukkit start - Call redstone event
if (this.getBlock().getBlock() == Blocks.TRAPPED_CHEST) {
@@ -215,6 +229,7 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
--this.viewingCount;
// CraftBukkit start - Call redstone event
+ doCloseLogic(); // Paper
if (this.getBlock().getBlock() == Blocks.TRAPPED_CHEST) {
int newPower = Math.max(0, Math.min(15, this.viewingCount));
diff --git a/src/main/java/net/minecraft/server/TileEntityEnderChest.java b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
index 68737be5e6..17c39edca0 100644
--- a/src/main/java/net/minecraft/server/TileEntityEnderChest.java
+++ b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
@@ -1,6 +1,6 @@
package net.minecraft.server;
-public class TileEntityEnderChest extends TileEntity implements ITickable {
+public class TileEntityEnderChest extends TileEntity { // Paper - Remove ITickable
public float a;
public float b;
@@ -11,18 +11,28 @@ public class TileEntityEnderChest extends TileEntity implements ITickable {
super(TileEntityTypes.ENDER_CHEST);
}
- @Override
public void tick() {
if (++this.g % 20 * 4 == 0) {
this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.c);
}
this.b = this.a;
+ /* // Paper
int i = this.position.getX();
int j = this.position.getY();
int k = this.position.getZ();
float f = 0.1F;
double d0;
+ // Paper start
+ */
+ }
+
+ private void doOpenLogic() {
+ int i = this.position.getX();
+ int j = this.position.getY();
+ int k = this.position.getZ();
+ double d0;
+ // Paper end
if (this.c > 0 && this.a == 0.0F) {
double d1 = (double) i + 0.5D;
@@ -30,8 +40,17 @@ public class TileEntityEnderChest extends TileEntity implements ITickable {
d0 = (double) k + 0.5D;
this.world.playSound((EntityHuman) null, d1, (double) j + 0.5D, d0, SoundEffects.BLOCK_ENDER_CHEST_OPEN, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
}
+ // Paper start
+ }
- if (this.c == 0 && this.a > 0.0F || this.c > 0 && this.a < 1.0F) {
+ private void doCloseLogic() {
+ int i = this.position.getX();
+ int j = this.position.getY();
+ int k = this.position.getZ();
+ double d0;
+
+ if (this.c == 0) { /* && this.a > 0.0F || this.c > 0 && this.a < 1.0F) {
+ // Paper end
float f1 = this.a;
if (this.c > 0) {
@@ -47,11 +66,14 @@ public class TileEntityEnderChest extends TileEntity implements ITickable {
float f2 = 0.5F;
if (this.a < 0.5F && f1 >= 0.5F) {
+ // Paper start
+ */
d0 = (double) i + 0.5D;
double d2 = (double) k + 0.5D;
+ MCUtil.scheduleTask(10, () -> {
this.world.playSound((EntityHuman) null, d0, (double) j + 0.5D, d2, SoundEffects.BLOCK_ENDER_CHEST_CLOSE, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
- }
+ });
if (this.a < 0.0F) {
this.a = 0.0F;
@@ -79,11 +101,13 @@ public class TileEntityEnderChest extends TileEntity implements ITickable {
public void d() {
++this.c;
this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.c);
+ doOpenLogic(); // Paper
}
public void f() {
--this.c;
this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.c);
+ doCloseLogic(); // Paper
}
public boolean a(EntityHuman entityhuman) {
--
2.26.2