Paper/Spigot-Server-Patches/0211-Flag-to-disable-the-channel-limit.patch
Aikar 57dd397155
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b999860d SPIGOT-2304: Add LootGenerateEvent

CraftBukkit Changes:
77fd87e4 SPIGOT-2304: Implement LootGenerateEvent
a1a705ee SPIGOT-5566: Doused campfires & fires should call EntityChangeBlockEvent
41712edd SPIGOT-5707: PersistentDataHolder not Persistent on API dropped Item
2020-05-01 18:03:57 -04:00

35 lines
1.9 KiB
Diff

From 4871eb7ac7266d76d9d00defd9b8ca6041d44e48 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sat, 31 Mar 2018 17:04:26 +0100
Subject: [PATCH] Flag to disable the channel limit
In some enviroments, the channel limit set by spigot can cause issues,
e.g. servers which allow and support the usage of mod packs.
provide an optional flag to disable this check, at your own risk.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 37422a0953..c69b3b33d8 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -138,6 +138,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
// Paper start
private org.bukkit.event.player.PlayerResourcePackStatusEvent.Status resourcePackStatus;
private String resourcePackHash;
+ private static final boolean DISABLE_CHANNEL_LIMIT = System.getProperty("paper.disableChannelLimit") != null; // Paper - add a flag to disable the channel limit
// Paper end
public CraftPlayer(CraftServer server, EntityPlayer entity) {
@@ -1445,7 +1446,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
public void addChannel(String channel) {
- Preconditions.checkState(channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel);
+ Preconditions.checkState(DISABLE_CHANNEL_LIMIT || channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel); // Paper - flag to disable channel limit
channel = StandardMessenger.validateAndCorrectChannel(channel);
if (channels.add(channel)) {
server.getPluginManager().callEvent(new PlayerRegisterChannelEvent(this, channel));
--
2.26.2