Paper/Spigot-Server-Patches/0394-Do-less-work-if-we-have-a-custom-Bukkit-generator.patch
Aikar 57dd397155
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b999860d SPIGOT-2304: Add LootGenerateEvent

CraftBukkit Changes:
77fd87e4 SPIGOT-2304: Implement LootGenerateEvent
a1a705ee SPIGOT-5566: Doused campfires & fires should call EntityChangeBlockEvent
41712edd SPIGOT-5707: PersistentDataHolder not Persistent on API dropped Item
2020-05-01 18:03:57 -04:00

50 lines
2.8 KiB
Diff

From 0fdda81892adc2da343950e2519dbf8bacc60060 Mon Sep 17 00:00:00 2001
From: Paul Sauve <paul@burngames.net>
Date: Sun, 14 Jul 2019 21:05:03 -0500
Subject: [PATCH] Do less work if we have a custom Bukkit generator
If the Bukkit generator already has a spawn, use it immediately instead
of spending time generating one that we won't use
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 5f2c425129..f9aed78188 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -811,12 +811,13 @@ public class WorldServer extends World {
} else if (this.worldData.getType() == WorldType.DEBUG_ALL_BLOCK_STATES) {
this.worldData.setSpawn(BlockPosition.ZERO.up());
} else {
- WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
- List<BiomeBase> list = worldchunkmanager.a();
- Random random = new Random(this.getSeed());
- BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
- ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
-
+// Paper start - moved down
+// WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
+// List<BiomeBase> list = worldchunkmanager.a();
+// Random random = new Random(this.getSeed());
+// BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
+// ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
+// Paper end
// CraftBukkit start
if (this.generator != null) {
Random rand = new Random(this.getSeed());
@@ -833,6 +834,13 @@ public class WorldServer extends World {
}
// CraftBukkit end
+ // Paper start - this is useless if craftbukkit returns early
+ WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
+ List<BiomeBase> list = worldchunkmanager.a();
+ Random random = new Random(this.getSeed());
+ BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
+ ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
+ // Paper end
if (blockposition == null) {
WorldServer.LOGGER.warn("Unable to find spawn biome");
}
--
2.26.2