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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Also, restore a patch that was dropped in the last upstream Bukkit Changes: 279eeab3 Fix command description not being set 96e2bb18 Remove debug print from SyntheticEventTest CraftBukkit Changes:d3ed1516
Fix dangerously threaded beacons217a293d
Don't relocate joptsimple to allow --help to work.1be05a21
Prepare for imminent Java 12 releasea49270b2
Mappings Update5259d80c
SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports Spigot Changes: e6eb36f2 Rebuild patches
33 lines
1.9 KiB
Diff
33 lines
1.9 KiB
Diff
From bdb3742482bd69726b0f0711ff32b127efd0b45f Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 10 Mar 2018 16:33:15 -0500
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Subject: [PATCH] Prevent Frosted Ice from loading/holding chunks
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diff --git a/src/main/java/net/minecraft/server/BlockIceFrost.java b/src/main/java/net/minecraft/server/BlockIceFrost.java
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index 2c881be1e..2c4bbc789 100644
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--- a/src/main/java/net/minecraft/server/BlockIceFrost.java
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+++ b/src/main/java/net/minecraft/server/BlockIceFrost.java
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@@ -25,7 +25,8 @@ public class BlockIceFrost extends BlockIce {
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EnumDirection enumdirection = aenumdirection[j];
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blockposition_pooledblockposition.g(blockposition).c(enumdirection);
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- IBlockData iblockdata1 = world.getType(blockposition_pooledblockposition);
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+ IBlockData iblockdata1 = world.getTypeIfLoaded(blockposition_pooledblockposition); // Paper - don't load chunks
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+ if (iblockdata1 == null) continue; // Paper
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if (iblockdata1.getBlock() == this && !this.c(iblockdata1, world, blockposition_pooledblockposition)) {
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world.getBlockTickList().a(blockposition_pooledblockposition, this, MathHelper.nextInt(random, world.paperConfig.frostedIceDelayMin, world.paperConfig.frostedIceDelayMax)); // Paper - use configurable min/max delay
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@@ -87,7 +88,7 @@ public class BlockIceFrost extends BlockIce {
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EnumDirection enumdirection = aenumdirection[l];
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blockposition_pooledblockposition.g(blockposition).c(enumdirection);
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- if (iblockaccess.getType(blockposition_pooledblockposition).getBlock() == this) {
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+ if (((World) iblockaccess).getBlockIfLoaded(blockposition_pooledblockposition) == this) { // Paper - don't load chunks
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++j;
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if (j >= i) {
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boolean flag = false;
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--
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2.21.0
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