Paper/patches/server/0633-Limit-item-frame-cursors-on-maps.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

24 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Yive <admin@yive.me>
Date: Wed, 26 May 2021 15:09:33 -0700
Subject: [PATCH] Limit item frame cursors on maps
diff --git a/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java b/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
index df616dbe37b8a2068338f071300d6315a361a075..b2845ed8d28627178589da3d2224cd9edd29c31e 100644
--- a/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
+++ b/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
@@ -295,8 +295,12 @@ public class MapItemSavedData extends SavedData {
MapFrame worldmapframe1 = new MapFrame(blockposition, entityitemframe.getDirection().get2DDataValue() * 90, entityitemframe.getId());
+ // Paper start
+ if (this.decorations.size() < player.level.paperConfig().maps.itemFrameCursorLimit) {
this.addDecoration(MapDecoration.Type.FRAME, player.level, "frame-" + entityitemframe.getId(), (double) blockposition.getX(), (double) blockposition.getZ(), (double) (entityitemframe.getDirection().get2DDataValue() * 90), (Component) null);
this.frameMarkers.put(worldmapframe1.getId(), worldmapframe1);
+ }
+ // Paper end
}
CompoundTag nbttagcompound = stack.getTag();