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36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
96 lines
2.7 KiB
Diff
96 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 28 Mar 2016 21:15:34 -0400
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Subject: [PATCH] EntityPathfindEvent
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Fires when an Entity decides to start moving to a location.
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diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EntityPathfindEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EntityPathfindEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..63e46b2fb1b12b36fcb1e98b178cf29dd2e3d1b5
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/entity/EntityPathfindEvent.java
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@@ -0,0 +1,82 @@
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+package com.destroystokyo.paper.event.entity;
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+
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+import org.bukkit.Location;
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+import org.bukkit.entity.Entity;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.entity.EntityEvent;
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+import org.jetbrains.annotations.NotNull;
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+import org.jetbrains.annotations.Nullable;
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+
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+/**
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+ * Fired when an Entity decides to start moving towards a location.
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+ *
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+ * This event does not fire for the entities actual movement. Only when it
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+ * is choosing to start moving to a location.
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+ */
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+public class EntityPathfindEvent extends EntityEvent implements Cancellable {
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+ @Nullable private final Entity targetEntity;
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+ @NotNull private final Location loc;
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+
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+ public EntityPathfindEvent(@NotNull Entity entity, @NotNull Location loc, @Nullable Entity targetEntity) {
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+ super(entity);
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+ this.targetEntity = targetEntity;
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+ this.loc = loc;
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+ }
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+
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+ /**
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+ * The Entity that is pathfinding.
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+ * @return The Entity that is pathfinding.
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+ */
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+ @NotNull
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+ public Entity getEntity() {
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+ return entity;
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+ }
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+
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+ /**
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+ * If the Entity is trying to pathfind to an entity, this is the entity in relation.
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+ *
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+ * Otherwise this will return null.
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+ *
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+ * @return The entity target or null
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+ */
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+ @Nullable
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+ public Entity getTargetEntity() {
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+ return targetEntity;
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+ }
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+
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+ /**
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+ * The Location of where the entity is about to move to.
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+ *
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+ * Note that if the target happened to of been an entity
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+ * @return Location of where the entity is trying to pathfind to.
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+ */
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+ @NotNull
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+ public Location getLoc() {
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+ return loc;
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+ }
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+
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+ private static final HandlerList handlers = new HandlerList();
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+
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+ @NotNull
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+
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+ private boolean cancelled = false;
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ cancelled = cancel;
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+ }
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+}
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