mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-27 04:55:47 +01:00
b6925c36af
This is now default vanilla behavior Fixes #3644
24 lines
1.2 KiB
Diff
24 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sat, 18 Apr 2020 15:59:41 -0400
|
|
Subject: [PATCH] Don't crash if player is attempted to be removed from
|
|
untracked chunk.
|
|
|
|
I suspect it deals with teleporting as it uses players current x/y/z
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/ChunkMapDistance.java b/src/main/java/net/minecraft/server/ChunkMapDistance.java
|
|
index d5b50a6a6816421c0443ae36213932b16ed5c797..32d3887e2542c4ebba4a7498167fbe4b497a71ce 100644
|
|
--- a/src/main/java/net/minecraft/server/ChunkMapDistance.java
|
|
+++ b/src/main/java/net/minecraft/server/ChunkMapDistance.java
|
|
@@ -238,8 +238,8 @@ public abstract class ChunkMapDistance {
|
|
long i = sectionposition.r().pair();
|
|
ObjectSet<EntityPlayer> objectset = (ObjectSet) this.c.get(i);
|
|
|
|
- objectset.remove(entityplayer);
|
|
- if (objectset.isEmpty()) {
|
|
+ if (objectset != null) objectset.remove(entityplayer); // Paper - some state corruption happens here, don't crash, clean up gracefully.
|
|
+ if (objectset == null || objectset.isEmpty()) { // Paper
|
|
this.c.remove(i);
|
|
this.f.update(i, Integer.MAX_VALUE, false);
|
|
this.g.update(i, Integer.MAX_VALUE, false);
|