Paper/patches/api/0381-Add-PlayerStopUsingItemEvent.patch
Nassim Jahnke 385f313a8b
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8092)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category)
61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures

CraftBukkit Changes:
991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds
5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category)
68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures
0231a3746 Remove outdated build delay.

Spigot Changes:
475f6008 Rebuild patches
8ce1761f Rebuild patches
2022-07-04 16:38:06 +02:00

66 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: u9g <git@u9g.dev>
Date: Tue, 3 May 2022 20:41:30 -0400
Subject: [PATCH] Add PlayerStopUsingItemEvent
diff --git a/src/main/java/io/papermc/paper/event/player/PlayerStopUsingItemEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerStopUsingItemEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..3689551baf2c9880f3e2a70435f8b4ad05cba49a
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/player/PlayerStopUsingItemEvent.java
@@ -0,0 +1,53 @@
+package io.papermc.paper.event.player;
+
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.bukkit.inventory.ItemStack;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Called when the server detects a player stopping using an item.
+ * Examples of this are letting go of the interact button when holding a bow, an edible item, or a spyglass.
+ */
+public class PlayerStopUsingItemEvent extends PlayerEvent {
+ private static final HandlerList handlers = new HandlerList();
+ @NotNull private final ItemStack item;
+ private final int ticksHeldFor;
+
+ public PlayerStopUsingItemEvent(@NotNull final Player player, @NotNull final ItemStack item, final int ticksHeldFor) {
+ super(player);
+ this.item = item;
+ this.ticksHeldFor = ticksHeldFor;
+ }
+
+ /**
+ * Gets the exact item the player is releasing
+ *
+ * @return ItemStack the exact item the player released
+ */
+ @NotNull
+ public ItemStack getItem() {
+ return item;
+ }
+
+ /**
+ * Gets the number of ticks the item was held for
+ *
+ * @return int the number of ticks the item was held for
+ */
+ public int getTicksHeldFor() {
+ return ticksHeldFor;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}