Paper/patches/unapplied/server/1050-Add-missing-fishing-event-state.patch
2024-06-13 08:45:43 -07:00

27 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: SoSeDiK <mrsosedik@gmail.com>
Date: Wed, 1 May 2024 07:44:50 +0300
Subject: [PATCH] Add missing fishing event state
diff --git a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
index 6ea34a76707d9f60076b7423ac0bb1de200308ae..7dd5e0b935d98d552c916f8412569ff4aa0e9b04 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
@@ -410,6 +410,15 @@ public class FishingHook extends Projectile {
this.fishAngle = Mth.nextFloat(this.random, this.minLureAngle, this.maxLureAngle);
this.timeUntilHooked = Mth.nextInt(this.random, this.minLureTime, this.maxLureTime);
// CraftBukkit end
+ // Paper start - Add missing fishing event state
+ if (this.getPlayerOwner() != null) {
+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.getPlayerOwner().getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.LURED);
+ if (!playerFishEvent.callEvent()) {
+ this.timeUntilHooked = 0;
+ return;
+ }
+ }
+ // Paper end - Add missing fishing event state
}
} else {
// CraftBukkit start - logic to modify fishing wait time