Paper/src/main/java/net/minecraft/server/ItemInWorldManager.java
2011-03-31 21:40:00 +01:00

230 lines
7.6 KiB
Java

package net.minecraft.server;
// CraftBukkit start
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockDamageEvent;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.event.Event;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
// CraftBukkit end
public class ItemInWorldManager {
private World b;
public EntityHuman a;
private float c = 0.0F;
private int d;
private int e;
private int f;
private int g;
private int h;
private boolean i;
private int j;
private int k;
private int l;
private int m;
public ItemInWorldManager(World world) {
this.b = world;
}
public void a() {
++this.h;
if (this.i) {
int i = this.h - this.m;
int j = this.b.getTypeId(this.j, this.k, this.l);
if (j != 0) {
Block block = Block.byId[j];
float f = block.a(this.a) * (float) (i + 1);
if (f >= 1.0F) {
this.i = false;
this.d(this.j, this.k, this.l);
}
} else {
this.i = false;
}
}
}
// CraftBukkit added face
public void a(int i, int j, int k, int face) {
this.d = this.j;
int l = this.b.getTypeId(i, j, k);
// CraftBukkit start
// Swings at air do *NOT* exist.
if (l <= 0) {
return;
}
PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.a, Action.LEFT_CLICK_BLOCK , i, j, k, face, this.a.inventory.b());
if (event.useInteractedBlock() == Event.Result.DENY) {
// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
if (l == Block.WOODEN_DOOR.id) {
// For some reason *BOTH* the bottom/top part have to be marked updated.
boolean bottom = (this.b.getData(i, j, k) & 8) == 0;
((EntityPlayer) this.a).a.b((Packet) (new Packet53BlockChange(i, j, k, this.b)));
((EntityPlayer) this.a).a.b((Packet) (new Packet53BlockChange(i, j + (bottom ? 1 : -1), k, this.b)));
}
} else {
Block.byId[l].b(this.b, i, j, k, this.a);
}
// Handle hitting a block
float toolDamage = Block.byId[l].a(this.a);
if (event.useItemInHand() == Event.Result.DENY) {
// If we 'insta destroyed' then the client needs to be informed.
if (toolDamage > 1.0f) {
((EntityPlayer) this.a).a.b((Packet) (new Packet53BlockChange(i, j, k, this.b)));
}
return;
}
BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.a, i, j, k, this.a.inventory.b(), toolDamage >= 1.0f);
if (blockEvent.isCancelled()) {
return;
}
if (blockEvent.getInstaBreak()) {
toolDamage = 2.0f;
}
if (toolDamage >= 1.0F) {
// CraftBukkit end
this.d(i, j, k);
} else {
this.e = i;
this.f = j;
this.g = k;
}
}
public void b(int i, int j, int k) {
if (i == this.e && j == this.f && k == this.g) {
int l = this.h - this.d;
int i1 = this.b.getTypeId(i, j, k);
if (i1 != 0) {
Block block = Block.byId[i1];
float f = block.a(this.a) * (float) (l + 1);
if (f >= 1.0F) {
this.d(i, j, k);
} else if (!this.i) {
this.i = true;
this.j = i;
this.k = j;
this.l = k;
this.m = this.d;
}
}
// CraftBukkit start -- force blockreset to client
} else {
((EntityPlayer) this.a).a.b((Packet) (new Packet53BlockChange(i, j, k, this.b)));
// CraftBukkit end
}
this.c = 0.0F;
this.e = 0;
}
public boolean c(int i, int j, int k) {
Block block = Block.byId[this.b.getTypeId(i, j, k)];
int l = this.b.getData(i, j, k);
boolean flag = this.b.e(i, j, k, 0);
if (block != null && flag) {
block.b(this.b, i, j, k, l);
}
return flag;
}
public boolean d(int i, int j, int k) {
// CraftBukkit start
if (this.a instanceof EntityPlayer) {
CraftServer server = ((WorldServer) this.b).getServer();
org.bukkit.block.Block block = ((WorldServer) this.b).getWorld().getBlockAt(i, j, k);
org.bukkit.entity.Player player = (org.bukkit.entity.Player) this.a.getBukkitEntity();
BlockBreakEvent event = new BlockBreakEvent(block,player);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
return false;
}
}
// CraftBukkit end
int l = this.b.getTypeId(i, j, k);
int i1 = this.b.getData(i, j, k);
boolean flag = this.c(i, j, k);
ItemStack itemstack = this.a.A();
if (itemstack != null) {
itemstack.a(l, i, j, k, this.a);
if (itemstack.count == 0) {
itemstack.a(this.a);
this.a.B();
}
}
if (flag && this.a.b(Block.byId[l])) {
Block.byId[l].a(this.b, this.a, i, j, k, i1);
((EntityPlayer) this.a).a.b((Packet) (new Packet53BlockChange(i, j, k, this.b)));
}
return flag;
}
public boolean a(EntityHuman entityhuman, World world, ItemStack itemstack) {
int i = itemstack.count;
ItemStack itemstack1 = itemstack.a(world, entityhuman);
if (itemstack1 == itemstack && (itemstack1 == null || itemstack1.count == i)) {
return false;
} else {
entityhuman.inventory.a[entityhuman.inventory.c] = itemstack1;
if (itemstack1.count == 0) {
entityhuman.inventory.a[entityhuman.inventory.c] = null;
}
return true;
}
}
public boolean a(EntityHuman entityhuman, World world, ItemStack itemstack, int i, int j, int k, int l) {
int i1 = world.getTypeId(i, j, k);
// CraftBukkit start - Interact
boolean result = false;
if (i1 > 0) {
PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(entityhuman, Action.RIGHT_CLICK_BLOCK, i, j, k, l, itemstack);
if (event.useInteractedBlock() == Event.Result.DENY) {
// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
if (i1 == Block.WOODEN_DOOR.id) {
boolean bottom = (world.getData(i, j, k) & 8) == 0;
((EntityPlayer) entityhuman).a.b((Packet) (new Packet53BlockChange(i, j + (bottom ? 1 : -1), k, world)));
}
} else {
result = Block.byId[i1].a(world, i, j, k, entityhuman);
if (itemstack != null && !result) {
result = itemstack.a(entityhuman, world, i, j, k, l);
}
}
// If we have 'true' and no explicit deny *or* an explicit allow -- run the item part of the hook
if (itemstack != null && ((!result && event.useItemInHand() != Event.Result.DENY) || event.useItemInHand() == Event.Result.ALLOW)) {
this.a(entityhuman, world, itemstack);
}
}
return result;
}
// CraftBukkit end
}