Paper/Spigot-Server-Patches/0133-Prevent-Pathfinding-out-of-World-Border.patch
Shane Freeder 6048122e23
Revert "Optimize Pathfinding"
This patch appears to be causing some issues with 1.14.3 entity AI
2019-06-25 20:18:50 +01:00

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1.2 KiB
Diff

From 562c5614110ce24da2f2e220cfa45786010c56b7 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 19 Dec 2016 23:07:42 -0500
Subject: [PATCH] Prevent Pathfinding out of World Border
This prevents Entities from trying to run outside of the World Border
diff --git a/src/main/java/net/minecraft/server/NavigationAbstract.java b/src/main/java/net/minecraft/server/NavigationAbstract.java
index 8b05b8acd8..65b38d75b4 100644
--- a/src/main/java/net/minecraft/server/NavigationAbstract.java
+++ b/src/main/java/net/minecraft/server/NavigationAbstract.java
@@ -95,6 +95,7 @@ public abstract class NavigationAbstract {
@Nullable
protected PathEntity a(BlockPosition blockposition, double d0, double d1, double d2, int i, boolean flag) { return this.a(blockposition, null, d0, d1, d2, i, flag); }
@Nullable protected PathEntity a(BlockPosition blockposition, Entity target, double d0, double d1, double d2, int i, boolean flag) {
+ if (!getEntity().getWorld().getWorldBorder().isInBounds(blockposition)) return null; // Paper - don't path out of world border
if (this.a.locY < 0.0D) {
return null;
} else if (!this.a()) {
--
2.22.0