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5b6dfb3463
This work is 100% unfinished. I am pushing it up so that we as a team can work on this update. Do not try to use this branch. You will fail.
25 lines
1.0 KiB
Diff
25 lines
1.0 KiB
Diff
From fe002b9182ad3501cf49a62a7628886ca334eb42 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 22 Mar 2016 00:55:23 -0400
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Subject: [PATCH] Don't teleport dead entities
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Had some issue with this in past, and this is the vanilla logic.
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Potentially an old CB change that's no longer needed.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index c0367df20..c37c46e71 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -2556,7 +2556,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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}
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public Entity teleportTo(Location exit, boolean portal) {
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- if (true) {
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+ if (!this.dead) { // Paper
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WorldServer worldserver = ((CraftWorld) getBukkitEntity().getLocation().getWorld()).getHandle();
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WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle();
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int i = worldserver1.dimension;
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--
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2.18.0
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