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https://github.com/PaperMC/Paper.git
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eb38e51ee0
it used public method instead of private, and moved to world config also improved the implementation to not use obfuscated stuff Also removed the Fix Double chest conversion patch since its fixed in other ways in vanilla
37 lines
1.9 KiB
Diff
37 lines
1.9 KiB
Diff
From 7ac07ac07ac07ac07ac07ac07ac07ac07ac07ac0 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Wed, 10 Oct 2018 21:22:44 -0500
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Subject: [PATCH] Check Drowned for Villager Aggression Config
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diff --git a/src/main/java/net/minecraft/server/EntityDrowned.java b/src/main/java/net/minecraft/server/EntityDrowned.java
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index 7ac07ac07ac0..7ac07ac07ac0 100644
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--- a/src/main/java/net/minecraft/server/EntityDrowned.java
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+++ b/src/main/java/net/minecraft/server/EntityDrowned.java
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@@ -27,7 +27,7 @@ public class EntityDrowned extends EntityZombie implements IRangedEntity {
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this.goalSelector.a(7, new PathfinderGoalRandomStroll(this, 1.0D));
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this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, true, new Class[]{EntityDrowned.class}));
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this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 10, true, false, new EntityDrowned.b(this)));
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- this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget(this, EntityVillager.class, false));
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+ if ( world.spigotConfig.zombieAggressiveTowardsVillager ) this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget(this, EntityVillager.class, false)); // Paper
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this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget(this, EntityIronGolem.class, true));
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this.targetSelector.a(5, new PathfinderGoalNearestAttackableTarget(this, EntityTurtle.class, 10, true, false, EntityTurtle.bC));
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}
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@@ -231,9 +231,10 @@ public class EntityDrowned extends EntityZombie implements IRangedEntity {
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return this.a.f(entityhuman);
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}
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- // $FF: synthetic method
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- public boolean test(@Nullable Object object) {
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- return this.a((EntityHuman)object);
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+ // Paper start - decompile error
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+ public boolean test(@Nullable EntityHuman entityhuman) {
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+ return this.a(entityhuman);
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+ // Paper end
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}
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}
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--
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2.19.1
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