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88d28d6bdd
Send `ClientboundGameEventPacket.LEVEL_CHUNKS_LOAD_START` when refreshing players after player profile changes.
27 lines
1.8 KiB
Diff
27 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 8 Dec 2023 15:06:16 -0800
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Subject: [PATCH] Keep previous behavior for setResourcePack
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Before multiple packs were allowed, setResourcePack
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resulted in the client's existing server pack being
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replaced. To keep this behavior, we will remove all
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packs before sending the new pack. Other API exists
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for adding a new pack to the existing packs on a client.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 9e03fa9db5d4db2b6f5758d2287e37ae05f9ecfa..1520533c137ace61aa83067186adca349bff8039 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2345,8 +2345,10 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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if (hash != null) {
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Preconditions.checkArgument(hash.length == 20, "Resource pack hash should be 20 bytes long but was %s", hash.length);
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+ this.getHandle().connection.send(new net.minecraft.network.protocol.common.ClientboundResourcePackPopPacket(Optional.empty())); // Paper - keep previous behavior of clearing packs
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this.getHandle().connection.send(new ClientboundResourcePackPushPacket(id, url, BaseEncoding.base16().lowerCase().encode(hash), force, CraftChatMessage.fromStringOrNull(prompt, true)));
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} else {
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+ this.getHandle().connection.send(new net.minecraft.network.protocol.common.ClientboundResourcePackPopPacket(Optional.empty())); // Paper - keep previous behavior of clearing packs
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this.getHandle().connection.send(new ClientboundResourcePackPushPacket(id, url, "", force, CraftChatMessage.fromStringOrNull(prompt, true)));
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}
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}
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