mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-22 18:45:54 +01:00
57 lines
2.5 KiB
Diff
57 lines
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Lukas Planz <lukas.planz@web.de>
|
|
Date: Tue, 5 Sep 2023 20:33:52 +0200
|
|
Subject: [PATCH] Add experience points API
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
|
|
index 598a1df25f12e2175865bf98dae030b33f78cf7c..f7b9cf1f2b90feb954e4d9b03b3a12abe7864a12 100644
|
|
--- a/src/main/java/org/bukkit/entity/Player.java
|
|
+++ b/src/main/java/org/bukkit/entity/Player.java
|
|
@@ -1922,6 +1922,45 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|
* @param exp New total experience points
|
|
*/
|
|
public void setTotalExperience(int exp);
|
|
+ // Paper start
|
|
+ /**
|
|
+ * Gets the players total amount of experience points he collected to reach the current level and level progress.
|
|
+ *
|
|
+ * <p>This method differs from {@link #getTotalExperience()} in that this method always returns an
|
|
+ * up-to-date value that reflects the players{@link #getLevel() level} and {@link #getExp() level progress}</p>
|
|
+ *
|
|
+ * @return Current total experience points
|
|
+ * @see #getLevel()
|
|
+ * @see #getExp()
|
|
+ * @see #setExperienceLevelAndProgress(int)
|
|
+ */
|
|
+ @org.jetbrains.annotations.Range(from = 0, to = Integer.MAX_VALUE) int calculateTotalExperiencePoints();
|
|
+
|
|
+ /**
|
|
+ * Updates the players level and level progress to that what would be reached when the total amount of experience
|
|
+ * had been collected.
|
|
+ *
|
|
+ * <p>This method differs from {@link #setTotalExperience(int)} in that this method actually updates the
|
|
+ * {@link #getLevel() level} and {@link #getExp() level progress} so that a subsequent call of
|
|
+ * {@link #calculateTotalExperiencePoints()} yields the same amount of points that have been set</p>
|
|
+ *
|
|
+ * @param totalExperience New total experience points
|
|
+ * @see #setLevel(int)
|
|
+ * @see #setExp(float)
|
|
+ * @see #calculateTotalExperiencePoints()
|
|
+ */
|
|
+ void setExperienceLevelAndProgress(@org.jetbrains.annotations.Range(from = 0, to = Integer.MAX_VALUE) int totalExperience);
|
|
+
|
|
+ /**
|
|
+ * Gets the total amount of experience points that are needed to reach the next level from zero progress towards it.
|
|
+ *
|
|
+ * <p>Can be used with {@link #getExp()} to calculate the current points for the current level and alike</p>
|
|
+ *
|
|
+ * @return The required experience points
|
|
+ * @see #getExp()
|
|
+ */
|
|
+ int getExperiencePointsNeededForNextLevel();
|
|
+ // Paper end
|
|
|
|
/**
|
|
* Send an experience change.
|