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89d51d5f29
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
26 lines
1.1 KiB
Diff
26 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 5 Mar 2023 14:38:21 -0800
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Subject: [PATCH] Correctly handle ArmorStand invisibility
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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index 2c16cedf8cb2e4047415e056c419ed9c33c80e93..ccda0d7a96c201905f0f62dcb0e5b278a51dee9f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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@@ -152,6 +152,14 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
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this.getHandle().noPhysics = !gravity;
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}
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+ // Paper start - Armor Stand has its own invisible field
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+ @Override
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+ public void setInvisible(final boolean invisible) {
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+ this.getHandle().setInvisible(invisible);
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+ super.setInvisible(invisible);
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+ }
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+ // Paper end
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+
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@Override
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public boolean isVisible() {
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return !this.getHandle().isInvisible();
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