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6a7fef0e4a
* Allow entity effect modification off the main thread for worldgen * squash all async catcher patches
33 lines
1.7 KiB
Diff
33 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: stonar96 <minecraft.stonar96@gmail.com>
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Date: Sun, 12 Sep 2021 00:14:21 +0200
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Subject: [PATCH] Check requirement before suggesting root nodes
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Child nodes are handled by CommandDispatcher#parse checking
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requirements.
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Vanilla clients only send ServerboundCommandSuggestionPacket when
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encountering a command node with ASK_SERVER suggestions, however a
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modified client can send this packet whenever it wants.
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diff --git a/src/main/java/com/mojang/brigadier/CommandDispatcher.java b/src/main/java/com/mojang/brigadier/CommandDispatcher.java
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index e733a5657032d29e5a0d64375c9e36639360a7e0..b64c98c173e25055f4ff9d7124d0a3cb7ff6ab1d 100644
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--- a/src/main/java/com/mojang/brigadier/CommandDispatcher.java
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+++ b/src/main/java/com/mojang/brigadier/CommandDispatcher.java
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@@ -595,10 +595,14 @@ public class CommandDispatcher<S> {
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int i = 0;
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for (final CommandNode<S> node : parent.getChildren()) {
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CompletableFuture<Suggestions> future = Suggestions.empty();
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+ // Paper start - Don't suggest if the requirement isn't met
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+ if (parent != this.root || node.canUse(context.getSource())) {
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try {
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- if (node.canUse(parse.getContext().getSource())) future = node.listSuggestions(context.build(truncatedInput), new SuggestionsBuilder(truncatedInput, truncatedInputLowerCase, start)); // CraftBukkit
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+ future = node.listSuggestions(context.build(truncatedInput), new SuggestionsBuilder(truncatedInput, truncatedInputLowerCase, start)); // CraftBukkit
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} catch (final CommandSyntaxException ignored) {
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}
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+ }
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+ // Paper end
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futures[i++] = future;
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}
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