Paper/Spigot-Server-Patches/0135-SPIGOT-1401-Fix-dispenser-dropper-furnace-placement.patch
Zach Brown c02c01b2c5
Add rate limiting to PacketPlayInUseItem as well
Also removes our toggle for Spigot's option, I doubt anyone uses it.
2016-09-10 21:44:06 -05:00

56 lines
2.7 KiB
Diff

From 2a951c9f066b67a6db6a9278353e6e59835eb25f Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sun, 24 Apr 2016 19:49:33 -0500
Subject: [PATCH] SPIGOT-1401: Fix dispenser, dropper, furnace placement
diff --git a/src/main/java/net/minecraft/server/BlockDispenser.java b/src/main/java/net/minecraft/server/BlockDispenser.java
index a1f198b..024ce36 100644
--- a/src/main/java/net/minecraft/server/BlockDispenser.java
+++ b/src/main/java/net/minecraft/server/BlockDispenser.java
@@ -21,6 +21,9 @@ public class BlockDispenser extends BlockTileEntity {
return 4;
}
+ // Paper start - Removed override of onPlace that was reversing placement direction when
+ // adjacent to another block, which was not consistent with single player block placement
+ /*
public void onPlace(World world, BlockPosition blockposition, IBlockData iblockdata) {
super.onPlace(world, blockposition, iblockdata);
this.e(world, blockposition, iblockdata);
@@ -50,6 +53,8 @@ public class BlockDispenser extends BlockTileEntity {
world.setTypeAndData(blockposition, iblockdata.set(BlockDispenser.FACING, enumdirection).set(BlockDispenser.TRIGGERED, Boolean.valueOf(false)), 2);
}
}
+ */
+ // Paper end
public boolean interact(World world, BlockPosition blockposition, IBlockData iblockdata, EntityHuman entityhuman, EnumHand enumhand, @Nullable ItemStack itemstack, EnumDirection enumdirection, float f, float f1, float f2) {
if (world.isClientSide) {
diff --git a/src/main/java/net/minecraft/server/BlockFurnace.java b/src/main/java/net/minecraft/server/BlockFurnace.java
index 61a6b8a..25f7b4b 100644
--- a/src/main/java/net/minecraft/server/BlockFurnace.java
+++ b/src/main/java/net/minecraft/server/BlockFurnace.java
@@ -20,6 +20,9 @@ public class BlockFurnace extends BlockTileEntity {
return Item.getItemOf(Blocks.FURNACE);
}
+ // Paper start - Removed override of onPlace that was reversing placement direction when
+ // adjacent to another block, which was not consistent with single player block placement
+ /*
public void onPlace(World world, BlockPosition blockposition, IBlockData iblockdata) {
this.e(world, blockposition, iblockdata);
}
@@ -45,6 +48,8 @@ public class BlockFurnace extends BlockTileEntity {
world.setTypeAndData(blockposition, iblockdata.set(BlockFurnace.FACING, enumdirection), 2);
}
}
+ */
+ // Paper end
public boolean interact(World world, BlockPosition blockposition, IBlockData iblockdata, EntityHuman entityhuman, EnumHand enumhand, @Nullable ItemStack itemstack, EnumDirection enumdirection, float f, float f1, float f2) {
if (world.isClientSide) {
--
2.10.0.windows.1