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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
31 lines
1.9 KiB
Diff
31 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 16 May 2018 20:44:58 -0400
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Subject: [PATCH] WitchThrowPotionEvent
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Fired when a witch throws a potion at a player
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diff --git a/src/main/java/net/minecraft/server/EntityWitch.java b/src/main/java/net/minecraft/server/EntityWitch.java
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index aa90111716c69379df250f06957a2db5178bbe92..1f2759e95e6a8382c5d27899b05a993beee25f5a 100644
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--- a/src/main/java/net/minecraft/server/EntityWitch.java
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+++ b/src/main/java/net/minecraft/server/EntityWitch.java
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@@ -185,9 +185,16 @@ public class EntityWitch extends EntityRaider implements IRangedEntity {
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potionregistry = Potions.WEAKNESS;
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}
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+ // Paper start
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+ ItemStack potion = PotionUtil.a(new ItemStack(Items.SPLASH_POTION), potionregistry);
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+ com.destroystokyo.paper.event.entity.WitchThrowPotionEvent event = new com.destroystokyo.paper.event.entity.WitchThrowPotionEvent((org.bukkit.entity.Witch) this.getBukkitEntity(), (org.bukkit.entity.LivingEntity) entityliving.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(potion));
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+ if (!event.callEvent()) {
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+ return;
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+ }
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+ potion = org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getPotion());
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EntityPotion entitypotion = new EntityPotion(this.world, this);
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-
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- entitypotion.setItem(PotionUtil.a(new ItemStack(Items.SPLASH_POTION), potionregistry));
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+ entitypotion.setItem(potion);
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+ // Paper end
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entitypotion.pitch -= -20.0F;
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entitypotion.shoot(d0, d1 + (double) (f1 * 0.2F), d2, 0.75F, 8.0F);
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this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_WITCH_THROW, this.getSoundCategory(), 1.0F, 0.8F + this.random.nextFloat() * 0.4F);
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