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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
30 lines
1.4 KiB
Diff
30 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 2 Mar 2019 11:11:29 -0500
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Subject: [PATCH] Don't check ConvertSigns boolean every sign save
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property lookups arent super cheap. they synchronize, validate
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and check security managers.
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diff --git a/src/main/java/net/minecraft/server/TileEntitySign.java b/src/main/java/net/minecraft/server/TileEntitySign.java
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index a934020190da937adaf2a0599259f85d3cbda269..0e9a90b70f84b8da530814ac0b9b4b5fef458729 100644
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--- a/src/main/java/net/minecraft/server/TileEntitySign.java
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+++ b/src/main/java/net/minecraft/server/TileEntitySign.java
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@@ -11,6 +11,7 @@ public class TileEntitySign extends TileEntity implements ICommandListener { //
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private final String[] g = new String[4];
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private EnumColor color;
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public java.util.UUID signEditor; // Paper
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+ private static final boolean CONVERT_LEGACY_SIGNS = Boolean.getBoolean("convertLegacySigns"); // Paper
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public TileEntitySign() {
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super(TileEntityTypes.SIGN);
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@@ -28,7 +29,7 @@ public class TileEntitySign extends TileEntity implements ICommandListener { //
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}
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// CraftBukkit start
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- if (Boolean.getBoolean("convertLegacySigns")) {
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+ if (CONVERT_LEGACY_SIGNS) { // Paper
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nbttagcompound.setBoolean("Bukkit.isConverted", true);
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}
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// CraftBukkit end
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