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90fe0d58a5
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 897a0a23 SPIGOT-5753: Back PotionType by a minecraft registry 255b2aa1 SPIGOT-7080: Add World#locateNearestBiome ff984826 Remove javadoc.io doc links CraftBukkit Changes: 71b0135cc SPIGOT-5753: Back PotionType by a minecraft registry a6bcb8489 SPIGOT-7080: Add World#locateNearestBiome ad0e57434 SPIGOT-7502: CraftMetaItem - cannot deserialize BlockStateTag b3efca57a SPIGOT-6400: Use Mockito instead of InvocationHandler 38c599f9d PR-1272: Only allow one entity in CraftItem instead of two f065271ac SPIGOT-7498: ChunkSnapshot.getBlockEmittedLight() gets 64 blocks upper in Overworld Spigot Changes: e0e223fe Remove javadoc.io doc links
163 lines
8.1 KiB
Diff
163 lines
8.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 23 Sep 2023 23:15:52 -0700
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Subject: [PATCH] Optimise nearby player retrieval
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Instead of searching/testing every player online on the server,
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we can instead use the nearby player tracking system to reduce
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the number of tests per search.
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 00b3d8cdf22ef6e1b6b93dc6ba228a9d8c918e6b..2f2ca1c6d0b329521c4545015a878418870216f0 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -575,6 +575,115 @@ public class ServerLevel extends Level implements WorldGenLevel {
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this.lagCompensationTick = (System.nanoTime() - net.minecraft.server.MinecraftServer.SERVER_INIT) / (java.util.concurrent.TimeUnit.MILLISECONDS.toNanos(50L));
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}
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// Paper end - lag compensation
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+ // Paper start - optimise nearby player retrieval
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+ @Override
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+ public java.util.List<net.minecraft.world.entity.player.Player> getNearbyPlayers(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate,
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+ net.minecraft.world.entity.LivingEntity entity,
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+ net.minecraft.world.phys.AABB box) {
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+ return this.getNearbyEntities(Player.class, targetPredicate, entity, box);
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+ }
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+
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+ @Override
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+ public Player getNearestPlayer(double x, double y, double z, double maxDistance, @Nullable Predicate<Entity> targetPredicate) {
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+ if (maxDistance > 0.0D) {
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+ io.papermc.paper.util.player.NearbyPlayers players = this.chunkSource.chunkMap.getNearbyPlayers();
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+
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+ com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> nearby = players.getPlayersByBlock(
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+ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(x),
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+ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(z),
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+ io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.GENERAL
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+ );
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+
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+ if (nearby == null) {
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+ return null;
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+ }
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+
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+ ServerPlayer nearest = null;
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+ double nearestDist = maxDistance * maxDistance;
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+ Object[] rawData = nearby.getRawData();
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+ for (int i = 0, len = nearby.size(); i < len; ++i) {
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+ ServerPlayer player = (ServerPlayer)rawData[i];
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+ double dist = player.distanceToSqr(x, y, z);
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+ if (dist >= nearestDist) {
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+ continue;
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+ }
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+
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+ if (targetPredicate == null || targetPredicate.test(player)) {
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+ nearest = player;
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+ nearestDist = dist;
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+ }
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+ }
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+
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+ return nearest;
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+ } else {
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+ ServerPlayer nearest = null;
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+ double nearestDist = Double.MAX_VALUE;
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+
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+ for (ServerPlayer player : this.players()) {
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+ double dist = player.distanceToSqr(x, y, z);
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+ if (dist >= nearestDist) {
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+ continue;
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+ }
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+
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+ if (targetPredicate == null || targetPredicate.test(player)) {
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+ nearest = player;
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+ nearestDist = dist;
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+ }
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+ }
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+
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+ return nearest;
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+ }
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+ }
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+
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+ @Override
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+ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, LivingEntity entity) {
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+ return this.getNearestPlayer(targetPredicate, entity, entity.getX(), entity.getY(), entity.getZ());
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+ }
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+
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+ @Override
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+ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, LivingEntity entity,
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+ double x, double y, double z) {
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+ double range = targetPredicate.range;
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+ if (range > 0.0D) {
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+ io.papermc.paper.util.player.NearbyPlayers players = this.chunkSource.chunkMap.getNearbyPlayers();
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+
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+ com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> nearby = players.getPlayersByBlock(
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+ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(x),
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+ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(z),
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+ io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.GENERAL
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+ );
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+
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+ if (nearby == null) {
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+ return null;
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+ }
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+
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+ ServerPlayer nearest = null;
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+ double nearestDist = Double.MAX_VALUE;
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+ Object[] rawData = nearby.getRawData();
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+ for (int i = 0, len = nearby.size(); i < len; ++i) {
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+ ServerPlayer player = (ServerPlayer)rawData[i];
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+ double dist = player.distanceToSqr(x, y, z);
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+ if (dist >= nearestDist) {
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+ continue;
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+ }
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+
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+ if (targetPredicate.test(entity, player)) {
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+ nearest = player;
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+ nearestDist = dist;
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+ }
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+ }
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+
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+ return nearest;
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+ } else {
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+ return this.getNearestEntity(this.players(), targetPredicate, entity, x, y, z);
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+ }
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+ }
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+
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+ @Nullable
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+ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, double x, double y, double z) {
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+ return this.getNearestPlayer(targetPredicate, null, x, y, z);
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+ }
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+ // Paper end - optimise nearby player retrieval
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// Add env and gen to constructor, IWorldDataServer -> WorldDataServer
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public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
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diff --git a/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java b/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java
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index 58422f00c7d64dbd1cf6d7211c9838875cbe7778..c157309ac78e7af084d3acb6e8b2bcd469a39d5e 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java
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@@ -10,7 +10,7 @@ public class TargetingConditions {
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public static final TargetingConditions DEFAULT = forCombat();
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private static final double MIN_VISIBILITY_DISTANCE_FOR_INVISIBLE_TARGET = 2.0D;
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private final boolean isCombat;
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- private double range = -1.0D;
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+ public double range = -1.0D; // Paper - public
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private boolean checkLineOfSight = true;
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private boolean testInvisible = true;
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@Nullable
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diff --git a/src/main/java/net/minecraft/world/level/EntityGetter.java b/src/main/java/net/minecraft/world/level/EntityGetter.java
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index b3293a722fb5c5262a777402140c764c03367800..aaa07fcd4b32fe0de88142ab30378327a01f1729 100644
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--- a/src/main/java/net/minecraft/world/level/EntityGetter.java
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+++ b/src/main/java/net/minecraft/world/level/EntityGetter.java
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@@ -230,9 +230,13 @@ public interface EntityGetter {
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T livingEntity = null;
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for(T livingEntity2 : entityList) {
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+ // Paper start - move up
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+ // don't check entities outside closest range
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+ double e = livingEntity2.distanceToSqr(x, y, z);
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+ if (d == -1.0D || e < d) {
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+ // Paper end - move up
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if (targetPredicate.test(entity, livingEntity2)) {
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- double e = livingEntity2.distanceToSqr(x, y, z);
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- if (d == -1.0D || e < d) {
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+ // Paper - move up
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d = e;
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livingEntity = livingEntity2;
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}
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