mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-04 01:39:54 +01:00
67 lines
2.9 KiB
Diff
67 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
|
Date: Sat, 25 Jan 2020 17:04:35 -0800
|
|
Subject: [PATCH] Optimise getChunkAt calls for loaded chunks
|
|
|
|
bypass the need to get a player chunk, then get the either,
|
|
then unwrap it...
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
|
|
index 4998fad49755c08e20ebfb1dc97b558e1cf10b50..2f172f38f817f48fe2e62235c3859b91e60bc0df 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
|
|
@@ -470,6 +470,12 @@ public class ChunkProviderServer extends IChunkProvider {
|
|
return this.getChunkAt(i, j, chunkstatus, flag);
|
|
}, this.serverThreadQueue).join();
|
|
} else {
|
|
+ // Paper start - optimise for loaded chunks
|
|
+ Chunk ifLoaded = this.getChunkAtIfLoadedMainThread(i, j);
|
|
+ if (ifLoaded != null) {
|
|
+ return ifLoaded;
|
|
+ }
|
|
+ // Paper end
|
|
GameProfilerFiller gameprofilerfiller = this.world.getMethodProfiler();
|
|
|
|
gameprofilerfiller.c("getChunk");
|
|
@@ -520,39 +526,7 @@ public class ChunkProviderServer extends IChunkProvider {
|
|
if (Thread.currentThread() != this.serverThread) {
|
|
return null;
|
|
} else {
|
|
- this.world.getMethodProfiler().c("getChunkNow");
|
|
- long k = ChunkCoordIntPair.pair(i, j);
|
|
-
|
|
- for (int l = 0; l < 4; ++l) {
|
|
- if (k == this.cachePos[l] && this.cacheStatus[l] == ChunkStatus.FULL) {
|
|
- IChunkAccess ichunkaccess = this.cacheChunk[l];
|
|
-
|
|
- return ichunkaccess instanceof Chunk ? (Chunk) ichunkaccess : null;
|
|
- }
|
|
- }
|
|
-
|
|
- PlayerChunk playerchunk = this.getChunk(k);
|
|
-
|
|
- if (playerchunk == null) {
|
|
- return null;
|
|
- } else {
|
|
- Either<IChunkAccess, PlayerChunk.Failure> either = (Either) playerchunk.b(ChunkStatus.FULL).getNow(null); // CraftBukkit - decompile error
|
|
-
|
|
- if (either == null) {
|
|
- return null;
|
|
- } else {
|
|
- IChunkAccess ichunkaccess1 = (IChunkAccess) either.left().orElse(null); // CraftBukkit - decompile error
|
|
-
|
|
- if (ichunkaccess1 != null) {
|
|
- this.a(k, ichunkaccess1, ChunkStatus.FULL);
|
|
- if (ichunkaccess1 instanceof Chunk) {
|
|
- return (Chunk) ichunkaccess1;
|
|
- }
|
|
- }
|
|
-
|
|
- return null;
|
|
- }
|
|
- }
|
|
+ return this.getChunkAtIfLoadedMainThread(i, j); // Paper - optimise for loaded chunks
|
|
}
|
|
}
|
|
|