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Instead of searching/testing every player online on the server, we can instead use the nearby player tracking system to reduce the number of tests per search. |
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1.14 | ||
1.15 | ||
1.16 | ||
1.17 | ||
1.18 | ||
1.18.2 | ||
1.19 | ||
1.19.1 | ||
1.19.2-legacy-chunksystem | ||
1.19.3-paper-plugins | ||
1.19.4 | ||
1.20 | ||
1.20.1 | ||
1.20.2 | ||
0017-Configurable-speed-for-water-flowing-over-lava.patch | ||
0033-Generator-Settings.patch | ||
0035-Stop-updating-flowing-block-if-material-has-changed.patch | ||
0036-Fast-draining.patch | ||
0037-Send-absolute-position-the-first-time-an-entity-is-s.patch | ||
0097-Prevent-Waterflow-BlockFromToEvent-from-loading-chun.patch | ||
0115-Water-mobs-should-only-spawn-in-the-water.patch | ||
0123-SPIGOT-1401-Fix-dispenser-dropper-furnace-placement.patch | ||
0280-Configurable-Unrestricted-Signs.patch | ||
0532-Unload-leaked-Cached-Chunks.patch |