Paper/patches/api/0435-Add-PlayerPickItemEvent.patch
Jake Potrebic 96d5e6ca48
Code Generation for TypedKeys (#9233)
Currently includes generated key holder classes for types
used in the Registry Modification API
2023-11-22 20:56:28 -08:00

104 lines
3.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: RodneyMKay <36546810+RodneyMKay@users.noreply.github.com>
Date: Wed, 8 Sep 2021 22:15:43 +0200
Subject: [PATCH] Add PlayerPickItemEvent
diff --git a/src/main/java/io/papermc/paper/event/player/PlayerPickItemEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerPickItemEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..f3011d00c9d62ebf4c0d10a04c05c0497fd8e5a3
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/player/PlayerPickItemEvent.java
@@ -0,0 +1,91 @@
+package io.papermc.paper.event.player;
+
+import org.apache.commons.lang3.Validate;
+import org.bukkit.entity.Player;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Range;
+
+/**
+ * Event that is fired when a player uses the pick item functionality (middle-clicking a block to get the appropriate
+ * item). However, note that this event will only trigger if an item has to be moved from the inventory to the hotbar.
+ * After the handling of this event, the contents of the source and the target slot will be swapped and the currently
+ * selected hotbar slot of the player will be set to the target slot.
+ * <p>
+ * Note: This event will not be fired for players in creative mode.
+ */
+public class PlayerPickItemEvent extends PlayerEvent implements Cancellable {
+ private static final HandlerList HANDLER_LIST = new HandlerList();
+ private int targetSlot;
+ private int sourceSlot;
+ private boolean cancelled;
+
+ public PlayerPickItemEvent(@NotNull Player player, int targetSlot, int sourceSlot) {
+ super(player);
+ this.targetSlot = targetSlot;
+ this.sourceSlot = sourceSlot;
+ }
+
+ /**
+ * Returns the slot the item that is being picked goes into.
+ *
+ * @return hotbar slot (0-8 inclusive)
+ */
+ @Range(from = 0, to = 8)
+ public int getTargetSlot() {
+ return this.targetSlot;
+ }
+
+ /**
+ * Changes the slot the item that is being picked goes into.
+ *
+ * @param targetSlot hotbar slot (0-8 inclusive)
+ */
+ public void setTargetSlot(@Range(from = 0, to = 8) int targetSlot) {
+ Validate.isTrue(targetSlot >= 0 && targetSlot <= 8, "Target slot must be in range 0 - 8 (inclusive)");
+ this.targetSlot = targetSlot;
+ }
+
+ /**
+ * Returns the slot in which the item that will be put into the players hotbar is located.
+ *
+ * @return player inventory slot (0-35 inclusive)
+ */
+ @Range(from = 0, to = 35)
+ public int getSourceSlot() {
+ return this.sourceSlot;
+ }
+
+ /**
+ * Change the source slot from which the item that will be put in the players hotbar will be taken.
+ *
+ * @param sourceSlot player inventory slot (0-35 inclusive)
+ */
+ public void setSourceSlot(@Range(from = 0, to = 35) int sourceSlot) {
+ Validate.isTrue(sourceSlot >= 0 && sourceSlot <= 35, "Source slot must be in range of the players inventorys slot ids");
+ this.sourceSlot = sourceSlot;
+ }
+
+ @Override
+ public boolean isCancelled() {
+ return this.cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancel) {
+ this.cancelled = cancel;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return HANDLER_LIST;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return HANDLER_LIST;
+ }
+}