Paper/Spigot-Server-Patches/0394-Fix-AssertionError-when-player-hand-set-to-empty-typ.patch
MiniDigger c3640b1dc0
[1.16] Make it run (#3626)
* She compiles!

Also readded the armorstand ticking patch, thanks cat

* Update mob goal api

* Misc fixes to make it run

drop per playing mob spawns for now
2020-06-26 05:04:38 -07:00

36 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lukasz Derlatka <toranktto@gmail.com>
Date: Mon, 11 Nov 2019 16:08:13 +0100
Subject: [PATCH] Fix AssertionError when player hand set to empty type
Fixes an AssertionError when setting the player's item in hand to null or a new ItemStack of Air in PlayerInteractEvent
Fixes GH-2718
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 961a383174cd40da079869a2a1f0252c27fff6b4..dd7df1795eb0186e256c26684b7d9116de9bc9bf 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2040,6 +2040,7 @@ public abstract class EntityLiving extends Entity {
return predicate.test(this.getItemInMainHand().getItem()) || predicate.test(this.getItemInOffHand().getItem());
}
+ public final ItemStack getItemInHand(EnumHand enumhand) { return this.b(enumhand); } // Paper - OBFHELPER
public ItemStack b(EnumHand enumhand) {
if (enumhand == EnumHand.MAIN_HAND) {
return this.getEquipment(EnumItemSlot.MAINHAND);
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index e382315c91540ac24821e432ee31a8244f4f7efa..204eae3abdb006c3006537e6cf8f4c7a0bae2a47 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1477,6 +1477,10 @@ public class PlayerConnection implements PacketListenerPlayIn {
this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
return;
}
+ // Paper start
+ itemstack = this.player.getItemInHand(enumhand);
+ if (itemstack.isEmpty()) return;
+ // Paper end
EnumInteractionResult enuminteractionresult = this.player.playerInteractManager.a(this.player, worldserver, itemstack, enumhand);
if (enuminteractionresult.b()) {