Paper/patches/api/0114-Expand-Explosions-API.patch
Jason bc127ea819
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6222)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
eec4aab0 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
205213c6 SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron

CraftBukkit Changes:
b8c522d5 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
f04a77dc SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron
d1dbcebc SPIGOT-6653: Canceling snow bucket placement removes snow from bucket
4f34a67b #891: Fix scheduler task ID overflow and duplication issues

Spigot Changes:
d03d7f12 BUILDTOOLS-604: Rebuild patches
2021-07-18 09:41:53 +02:00

201 lines
8.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 19 Dec 2017 16:24:42 -0500
Subject: [PATCH] Expand Explosions API
Add Entity as a Source capability, and add more API choices, and on Location.
diff --git a/src/main/java/org/bukkit/Location.java b/src/main/java/org/bukkit/Location.java
index bbc636baef2e2b0586c7d517be428438ca26ab66..a8d4f7972d07ddde171b4a1ec470a4c616e02b2e 100644
--- a/src/main/java/org/bukkit/Location.java
+++ b/src/main/java/org/bukkit/Location.java
@@ -7,6 +7,7 @@ import java.util.HashMap;
import java.util.Map;
import org.bukkit.block.Block;
import org.bukkit.configuration.serialization.ConfigurationSerializable;
+import org.bukkit.entity.Entity; // Paper
import org.bukkit.util.NumberConversions;
import org.bukkit.util.Vector;
import org.jetbrains.annotations.NotNull;
@@ -568,6 +569,87 @@ public class Location implements Cloneable, ConfigurationSerializable {
return centerLoc;
}
+ /**
+ * Creates explosion at this location with given power
+ *
+ * Will break blocks and ignite blocks on fire.
+ *
+ * @param power The power of explosion, where 4F is TNT
+ * @return false if explosion was canceled, otherwise true
+ */
+ public boolean createExplosion(float power) {
+ return this.getWorld().createExplosion(this, power);
+ }
+
+ /**
+ * Creates explosion at this location with given power and optionally
+ * setting blocks on fire.
+ *
+ * Will break blocks.
+ *
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @return false if explosion was canceled, otherwise true
+ */
+ public boolean createExplosion(float power, boolean setFire) {
+ return this.getWorld().createExplosion(this, power, setFire);
+ }
+
+ /**
+ * Creates explosion at this location with given power and optionally
+ * setting blocks on fire.
+ *
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @param breakBlocks Whether or not to have blocks be destroyed
+ * @return false if explosion was canceled, otherwise true
+ */
+ public boolean createExplosion(float power, boolean setFire, boolean breakBlocks) {
+ return this.getWorld().createExplosion(this, power, setFire, breakBlocks);
+ }
+
+ /**
+ * Creates explosion at this location with given power, with the specified entity as the source.
+ *
+ * Will break blocks and ignite blocks on fire.
+ *
+ * @param source The source entity of the explosion
+ * @param power The power of explosion, where 4F is TNT
+ * @return false if explosion was canceled, otherwise true
+ */
+ public boolean createExplosion(@Nullable Entity source, float power) {
+ return this.getWorld().createExplosion(source, this, power, true, true);
+ }
+
+ /**
+ * Creates explosion at this location with given power and optionally
+ * setting blocks on fire, with the specified entity as the source.
+ *
+ * Will break blocks.
+ *
+ * @param source The source entity of the explosion
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @return false if explosion was canceled, otherwise true
+ */
+ public boolean createExplosion(@Nullable Entity source, float power, boolean setFire) {
+ return this.getWorld().createExplosion(source, this, power, setFire, true);
+ }
+
+ /**
+ * Creates explosion at this location with given power and optionally
+ * setting blocks on fire, with the specified entity as the source.
+ *
+ * @param source The source entity of the explosion
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @param breakBlocks Whether or not to have blocks be destroyed
+ * @return false if explosion was canceled, otherwise true
+ */
+ public boolean createExplosion(@NotNull Entity source, float power, boolean setFire, boolean breakBlocks) {
+ return this.getWorld().createExplosion(source, this, power, setFire, breakBlocks);
+ }
+
/**
* Returns a list of entities within a bounding box centered around a Location.
*
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index ca2b1cbff153c53ec9182e44a1979350bacd695b..53407b999258967a116241ab7d791ac52a344b80 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -1442,6 +1442,88 @@ public interface World extends PluginMessageRecipient, Metadatable, net.kyori.ad
*/
public boolean createExplosion(@NotNull Location loc, float power, boolean setFire);
+ // Paper start
+ /**
+ * Creates explosion at given location with given power and optionally
+ * setting blocks on fire, with the specified entity as the source.
+ *
+ * @param source The source entity of the explosion
+ * @param loc Location to blow up
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @param breakBlocks Whether or not to have blocks be destroyed
+ * @return false if explosion was canceled, otherwise true
+ */
+ public boolean createExplosion(@Nullable Entity source, @NotNull Location loc, float power, boolean setFire, boolean breakBlocks);
+
+ /**
+ * Creates explosion at given location with given power and optionally
+ * setting blocks on fire, with the specified entity as the source.
+ *
+ * Will destroy other blocks
+ *
+ * @param source The source entity of the explosion
+ * @param loc Location to blow up
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @return false if explosion was canceled, otherwise true
+ */
+ public default boolean createExplosion(@Nullable Entity source, @NotNull Location loc, float power, boolean setFire) {
+ return createExplosion(source, loc, power, setFire, true);
+ }
+ /**
+ * Creates explosion at given location with given power, with the specified entity as the source.
+ * Will set blocks on fire and destroy blocks.
+ *
+ * @param source The source entity of the explosion
+ * @param loc Location to blow up
+ * @param power The power of explosion, where 4F is TNT
+ * @return false if explosion was canceled, otherwise true
+ */
+ public default boolean createExplosion(@Nullable Entity source, @NotNull Location loc, float power) {
+ return createExplosion(source, loc, power, true, true);
+ }
+ /**
+ * Creates explosion at given entities location with given power and optionally
+ * setting blocks on fire, with the specified entity as the source.
+ *
+ * @param source The source entity of the explosion
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @param breakBlocks Whether or not to have blocks be destroyed
+ * @return false if explosion was canceled, otherwise true
+ */
+ public default boolean createExplosion(@NotNull Entity source, float power, boolean setFire, boolean breakBlocks) {
+ return createExplosion(source, source.getLocation(), power, setFire, breakBlocks);
+ }
+ /**
+ * Creates explosion at given entities location with given power and optionally
+ * setting blocks on fire, with the specified entity as the source.
+ *
+ * Will destroy blocks.
+ *
+ * @param source The source entity of the explosion
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @return false if explosion was canceled, otherwise true
+ */
+ public default boolean createExplosion(@NotNull Entity source, float power, boolean setFire) {
+ return createExplosion(source, source.getLocation(), power, setFire, true);
+ }
+
+ /**
+ * Creates explosion at given entities location with given power and optionally
+ * setting blocks on fire, with the specified entity as the source.
+ *
+ * @param source The source entity of the explosion
+ * @param power The power of explosion, where 4F is TNT
+ * @return false if explosion was canceled, otherwise true
+ */
+ public default boolean createExplosion(@NotNull Entity source, float power) {
+ return createExplosion(source, source.getLocation(), power, true, true);
+ }
+ // Paper end
+
/**
* Creates explosion at given coordinates with given power and optionally
* setting blocks on fire or breaking blocks.