Paper/patches/api/0289-add-get-set-drop-chance-to-EntityEquipment.patch
Jason bc127ea819
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6222)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
eec4aab0 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
205213c6 SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron

CraftBukkit Changes:
b8c522d5 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
f04a77dc SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron
d1dbcebc SPIGOT-6653: Canceling snow bucket placement removes snow from bucket
4f34a67b #891: Fix scheduler task ID overflow and duplication issues

Spigot Changes:
d03d7f12 BUILDTOOLS-604: Rebuild patches
2021-07-18 09:41:53 +02:00

44 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 22 Apr 2021 00:28:20 -0700
Subject: [PATCH] add get-set drop chance to EntityEquipment
diff --git a/src/main/java/org/bukkit/inventory/EntityEquipment.java b/src/main/java/org/bukkit/inventory/EntityEquipment.java
index d5b50a4a954fed35d37f03f1a277cc173ca106df..3f2f5beadfd6df0aaab5853783001ec2cca7a819 100644
--- a/src/main/java/org/bukkit/inventory/EntityEquipment.java
+++ b/src/main/java/org/bukkit/inventory/EntityEquipment.java
@@ -406,4 +406,32 @@ public interface EntityEquipment {
*/
@Nullable
Entity getHolder();
+ // Paper start
+ /**
+ * Gets the drop chance of specified slot.
+ *
+ * <ul>
+ * <li>A drop chance of 0.0F will never drop
+ * <li>A drop chance of 1.0F will always drop
+ * </ul>
+ *
+ * @param slot the slot to get the drop chance of
+ * @return the drop chance for the slot
+ */
+ float getDropChance(@NotNull EquipmentSlot slot);
+
+ /**
+ * Sets the drop chance of the specified slot.
+ *
+ * <ul>
+ * <li>A drop chance of 0.0F will never drop
+ * <li>A drop chance of 1.0F will always drop
+ * </ul>
+ *
+ * @param slot the slot to set the drop chance of
+ * @param chance the drop chance for the slot
+ * @throws UnsupportedOperationException when called on non-{@link Mob} entities
+ */
+ void setDropChance(@NotNull EquipmentSlot slot, float chance);
+ // Paper end
}