mirror of
https://github.com/PaperMC/Paper.git
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9204e8c641
Massively reduces memory allocation of 2048 byte buffers by using an object pool for these.
267 lines
13 KiB
Diff
267 lines
13 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 6 May 2020 04:53:35 -0400
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Subject: [PATCH] Optimize Network Manager and add advanced packet support
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Adds ability for 1 packet to bundle other packets to follow it
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Adds ability for a packet to delay sending more packets until a state is ready.
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Adds ability to clean up a packet when it is finished (not sent, or finished encoding), such as freeing buffers
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Removes synchronization from sending packets
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Removes processing packet queue off of main thread
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- for the few cases where it is allowed, order is not necessary nor
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should it even be happening concurrently in first place (handshaking/login/status)
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Ensures packets sent asynchronously are dispatched on main thread
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This helps ensure safety for ProtocolLib as packet listeners
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are commonly accessing world state. This will allow you to schedule
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a packet to be sent async, but itll be dispatched sync for packet
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listeners to process.
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This should solve some deadlock risks
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Part of this commit was authored by: Spottedleaf
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diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/NetworkManager.java
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+++ b/src/main/java/net/minecraft/server/NetworkManager.java
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@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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public int protocolVersion;
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public java.net.InetSocketAddress virtualHost;
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private static boolean enableExplicitFlush = Boolean.getBoolean("paper.explicit-flush");
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+ // Optimize network
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+ boolean isPending = true;
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+ boolean queueImmunity = false;
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+ EnumProtocol protocol;
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// Paper end
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public NetworkManager(EnumProtocolDirection enumprotocoldirection) {
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@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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}
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public void setProtocol(EnumProtocol enumprotocol) {
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+ protocol = enumprotocol; // Paper
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this.channel.attr(NetworkManager.c).set(enumprotocol);
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this.channel.config().setAutoRead(true);
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NetworkManager.LOGGER.debug("Enabled auto read");
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@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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NetworkManager.LOGGER.debug("Set listener of {} to {}", this, packetlistener);
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this.packetListener = packetlistener;
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}
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+ // Paper start
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+ private static class InnerUtil { // Attempt to hide these methods from ProtocolLib so it doesn't accidently pick them up.
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+ private static java.util.List<Packet> buildExtraPackets(Packet packet) {
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+ java.util.List<Packet> extra = packet.getExtraPackets();
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+ if (extra == null || extra.isEmpty()) {
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+ return null;
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+ }
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+ java.util.List<Packet> ret = new java.util.ArrayList<>(1 + extra.size());
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+ buildExtraPackets0(extra, ret);
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+ return ret;
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+ }
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+
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+ private static void buildExtraPackets0(java.util.List<Packet> extraPackets, java.util.List<Packet> into) {
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+ for (Packet extra : extraPackets) {
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+ into.add(extra);
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+ java.util.List<Packet> extraExtra = extra.getExtraPackets();
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+ if (extraExtra != null && !extraExtra.isEmpty()) {
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+ buildExtraPackets0(extraExtra, into);
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+ }
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+ }
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+ }
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+ // Paper start
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+ private static boolean canSendImmediate(NetworkManager networkManager, Packet<?> packet) {
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+ return networkManager.isPending || networkManager.protocol == EnumProtocol.HANDSHAKING || networkManager.protocol == EnumProtocol.STATUS || networkManager.queueImmunity ||
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+ packet instanceof PacketPlayOutKeepAlive ||
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+ packet instanceof PacketPlayOutChat ||
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+ packet instanceof PacketPlayOutTabComplete;
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+ }
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+ // Paper end
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+ }
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+ // Paper end
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public void sendPacket(Packet<?> packet) {
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this.sendPacket(packet, (GenericFutureListener) null);
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}
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public void sendPacket(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> genericfuturelistener) {
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- if (this.isConnected()) {
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- this.o();
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- this.b(packet, genericfuturelistener);
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- } else {
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- this.packetQueue.add(new NetworkManager.QueuedPacket(packet, genericfuturelistener));
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+ // Paper start - handle oversized packets better
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+ boolean connected = this.isConnected();
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+ if (!connected && !preparing) {
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+ packet.onPacketDone();
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+ return; // Do nothing
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+ }
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+ if (connected && (InnerUtil.canSendImmediate(this, packet) || (
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+ MCUtil.isMainThread() && packet.isReady() && this.packetQueue.isEmpty() &&
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+ (packet.getExtraPackets() == null || packet.getExtraPackets().isEmpty())
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+ ))) {
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+ this.dispatchPacket(packet, genericfuturelistener);
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+ return;
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}
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+ // write the packets to the queue, then flush - antixray hooks there already
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+ java.util.List<Packet> extraPackets = InnerUtil.buildExtraPackets(packet);
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+ boolean hasExtraPackets = extraPackets != null && !extraPackets.isEmpty();
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+ if (!hasExtraPackets) {
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+ this.packetQueue.add(new NetworkManager.QueuedPacket(packet, genericfuturelistener));
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+ } else {
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+ java.util.List<NetworkManager.QueuedPacket> packets = new java.util.ArrayList<>(1 + extraPackets.size());
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+ packets.add(new NetworkManager.QueuedPacket(packet, null)); // delay the future listener until the end of the extra packets
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+
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+ for (int i = 0, len = extraPackets.size(); i < len;) {
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+ Packet extra = extraPackets.get(i);
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+ boolean end = ++i == len;
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+ packets.add(new NetworkManager.QueuedPacket(extra, end ? genericfuturelistener : null)); // append listener to the end
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+ }
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+ this.packetQueue.addAll(packets); // atomic
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+ }
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+ this.sendPacketQueue();
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+ // Paper end
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}
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private void dispatchPacket(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> genericFutureListener) { this.b(packet, genericFutureListener); } // Paper - OBFHELPER
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@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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}
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- private void sendPacketQueue() { this.o(); } // Paper - OBFHELPER
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- private void o() {
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- if (this.channel != null && this.channel.isOpen()) {
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- Queue queue = this.packetQueue;
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-
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+ // Paper start - rewrite this to be safer on
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+ private boolean sendPacketQueue() { return this.o(); } // OBFHELPER // void -> boolean
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+ private boolean o() { // void -> boolean
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+ if (!isConnected()) {
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+ return true;
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+ }
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+ if (MCUtil.isMainThread()) {
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+ return processQueue();
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+ } else if (isPending) {
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+ // Should only happen during login/status stages
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synchronized (this.packetQueue) {
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- NetworkManager.QueuedPacket networkmanager_queuedpacket;
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-
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- while ((networkmanager_queuedpacket = (NetworkManager.QueuedPacket) this.packetQueue.poll()) != null) {
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- this.b(networkmanager_queuedpacket.a, networkmanager_queuedpacket.b);
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- }
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+ return this.processQueue();
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+ }
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+ }
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+ return false;
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+ }
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+ private boolean processQueue() {
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+ if (this.packetQueue.isEmpty()) return true;
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+ // If we are on main, we are safe here in that nothing else should be processing queue off main anymore
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+ // But if we are not on main due to login/status, the parent is synchronized on packetQueue
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+ java.util.Iterator<QueuedPacket> iterator = this.packetQueue.iterator();
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+ while (iterator.hasNext()) {
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+ NetworkManager.QueuedPacket queued = iterator.next(); // poll -> peek
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+
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+ // Fix NPE (Spigot bug caused by handleDisconnection())
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+ if (queued == null) {
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+ return true;
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+ }
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+ Packet<?> packet = queued.getPacket();
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+ if (!packet.isReady()) {
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+ return false;
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+ } else {
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+ iterator.remove();
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+ this.dispatchPacket(packet, queued.getGenericFutureListener());
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}
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}
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+ return true;
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}
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+ // Paper end
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public void a() {
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this.o();
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@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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return this.socketAddress;
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}
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+ public void clearPacketQueue() { QueuedPacket packet; while ((packet = packetQueue.poll()) != null) packet.getPacket().onPacketDone(); } // Paper
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public void close(IChatBaseComponent ichatbasecomponent) {
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// Spigot Start
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this.preparing = false;
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+ clearPacketQueue(); // Paper
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// Spigot End
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if (this.channel.isOpen()) {
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this.channel.close(); // We can't wait as this may be called from an event loop.
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@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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} else if (this.i() != null) {
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this.i().a(new ChatMessage("multiplayer.disconnect.generic", new Object[0]));
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}
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- this.packetQueue.clear(); // Free up packet queue.
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+ clearPacketQueue(); // Paper
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// Paper start - Add PlayerConnectionCloseEvent
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final PacketListener packetListener = this.i();
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if (packetListener instanceof PlayerConnection) {
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diff --git a/src/main/java/net/minecraft/server/Packet.java b/src/main/java/net/minecraft/server/Packet.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/Packet.java
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+++ b/src/main/java/net/minecraft/server/Packet.java
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@@ -0,0 +0,0 @@ public interface Packet<T extends PacketListener> {
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void a(T t0);
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// Paper start
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+ default void onPacketDone() {}
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+ default boolean isReady() { return true; }
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+ default java.util.List<Packet> getExtraPackets() { return null; }
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default boolean packetTooLarge(NetworkManager manager) {
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return false;
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}
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diff --git a/src/main/java/net/minecraft/server/PacketEncoder.java b/src/main/java/net/minecraft/server/PacketEncoder.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/PacketEncoder.java
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+++ b/src/main/java/net/minecraft/server/PacketEncoder.java
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@@ -0,0 +0,0 @@ public class PacketEncoder extends MessageToByteEncoder<Packet<?>> {
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} else {
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throw throwable;
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}
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- }
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+ } finally { try { packet.onPacketDone(); } catch (Exception e) { e.printStackTrace(); } ; } // Paper
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// Paper start
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int packetLength = bytebuf.readableBytes();
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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// CraftBukkit - getType()
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// Spigot - view distance
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+ networkmanager.queueImmunity = true; // Paper
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playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), WorldData.c(worlddata.getSeed()), worlddata.isHardcore(), worldserver.worldProvider.getDimensionManager().getType(), this.getMaxPlayers(), worlddata.getType(), worldserver.spigotConfig.viewDistance, flag1, !flag));
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entityplayer.getBukkitEntity().sendSupportedChannels(); // CraftBukkit
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playerconnection.sendPacket(new PacketPlayOutCustomPayload(PacketPlayOutCustomPayload.a, (new PacketDataSerializer(Unpooled.buffer())).a(this.getServer().getServerModName())));
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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playerconnection.sendPacket(new PacketPlayOutRecipeUpdate(this.server.getCraftingManager().b()));
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playerconnection.sendPacket(new PacketPlayOutTags(this.server.getTagRegistry()));
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playerconnection.sendPacket(new PacketPlayOutEntityStatus(entityplayer, (byte) (worldserver.getGameRules().getBoolean(GameRules.REDUCED_DEBUG_INFO) ? 22 : 23))); // Paper - fix this rule not being initialized on the client
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+ networkmanager.queueImmunity = false; // Paper
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this.d(entityplayer);
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entityplayer.getStatisticManager().c();
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entityplayer.B().a(entityplayer);
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diff --git a/src/main/java/net/minecraft/server/ServerConnection.java b/src/main/java/net/minecraft/server/ServerConnection.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/ServerConnection.java
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+++ b/src/main/java/net/minecraft/server/ServerConnection.java
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@@ -0,0 +0,0 @@ public class ServerConnection {
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NetworkManager manager = null;
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while ((manager = pending.poll()) != null) {
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connectedChannels.add(manager);
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+ manager.isPending = false;
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}
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}
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// Paper end
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