Paper/patches/api/0362-Add-PlayerStopUsingItemEvent.patch
Jake Potrebic 2f92d4e00e
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
01bb6ba7 PR-936: Add new PersistentDataContainer methods and clean up docs
bc145b90 PR-940: Create registry for banner pattern and cat type

CraftBukkit Changes:
cb2ea54de SPIGOT-7440, PR-1292: Fire EntityTeleportEvent for end gateways
4fea66e44 PR-1299: Add new PersistentDataContainer methods and clean up docs
b483a20db PR-1303: Create registry for banner pattern and cat type
4642dd526 SPIGOT-7535: Fix maps not having an ID and also call MapInitializeEvent in more places
2023-12-08 11:00:39 -08:00

66 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: u9g <git@u9g.dev>
Date: Tue, 3 May 2022 20:41:30 -0400
Subject: [PATCH] Add PlayerStopUsingItemEvent
diff --git a/src/main/java/io/papermc/paper/event/player/PlayerStopUsingItemEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerStopUsingItemEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..3689551baf2c9880f3e2a70435f8b4ad05cba49a
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/player/PlayerStopUsingItemEvent.java
@@ -0,0 +1,53 @@
+package io.papermc.paper.event.player;
+
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.bukkit.inventory.ItemStack;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Called when the server detects a player stopping using an item.
+ * Examples of this are letting go of the interact button when holding a bow, an edible item, or a spyglass.
+ */
+public class PlayerStopUsingItemEvent extends PlayerEvent {
+ private static final HandlerList handlers = new HandlerList();
+ @NotNull private final ItemStack item;
+ private final int ticksHeldFor;
+
+ public PlayerStopUsingItemEvent(@NotNull final Player player, @NotNull final ItemStack item, final int ticksHeldFor) {
+ super(player);
+ this.item = item;
+ this.ticksHeldFor = ticksHeldFor;
+ }
+
+ /**
+ * Gets the exact item the player is releasing
+ *
+ * @return ItemStack the exact item the player released
+ */
+ @NotNull
+ public ItemStack getItem() {
+ return item;
+ }
+
+ /**
+ * Gets the number of ticks the item was held for
+ *
+ * @return int the number of ticks the item was held for
+ */
+ public int getTicksHeldFor() {
+ return ticksHeldFor;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}