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cab333b217
Don't send requests of every player was found in the global api cache SpigotMC/Spigot@841270ff1e Correctly set the response code for the cached lookups and return the ... SpigotMC/Spigot@f170b7899c Don't try and re-set the global api cache on reload SpigotMC/Spigot@b410a00a66 Use a compile time sneaky throw hack. SpigotMC/Spigot@508462b96b Fix a missed rename in WorldGenGroundBush SpigotMC/Spigot@0614d8fae9
27 lines
1.1 KiB
Diff
27 lines
1.1 KiB
Diff
From 0617e6f461cf0086a576eb5e2a1a911df7243ea2 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 15 Aug 2014 00:56:41 -0400
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Subject: [PATCH] Fix Corrupted Trapped Chest
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The CraftBukkit code that auto repairs corrupted tile entities never was updated for Trapped Chest.
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If a Trapped Chest gets its Tile Entity corrupted, it will crash the server every time the chunk is loaded.
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This will now fix Trapped Chests too.
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index d93eb8b..f9dc0fc 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -87,7 +87,7 @@ public class WorldServer extends World {
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TileEntity result = super.getTileEntity(i, j, k);
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Block type = getType(i, j, k);
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- if (type == Blocks.CHEST) {
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+ if (type == Blocks.CHEST || type == Blocks.TRAPPED_CHEST) { // Spigot
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if (!(result instanceof TileEntityChest)) {
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result = fixTileEntity(i, j, k, type, result);
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}
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--
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1.9.1
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