Paper/Spigot-Server-Patches/0015-Fix-redstone-lag-issues.patch
Zach Brown f7bb4ad8a3 Update from upstream SpigotMC
Included Commits:
Update IRC channel to irc.spi.gt SpigotMC/Spigot@a791c555e7
Remove inv close patch for now SpigotMC/Spigot@a3abb3bea9
Limit TNT Detonations per tick SpigotMC/Spigot@8f9c601aed
Use sane default config values SpigotMC/Spigot@1cbbb9b62e

These commits were not included as they were quickly reverted:
Only close if we are actually placing a block SpigotMC/Spigot@ea0b1b2d67
Revert for the above SpigotMC/Spigot@28faa0bd20
Add isUnbreakable and setUnbreakable to ItemMeta. Also fixes a bug wh... SpigotMC/Spigot@32e6d74a5f
Revert for the above SpigotMC/Spigot@4b5a26b11c
2014-08-24 02:40:45 -05:00

35 lines
1.2 KiB
Diff

From e1365873f29fd564719f3edda9818253495dd854 Mon Sep 17 00:00:00 2001
From: Iceee <andrew@opticgaming.tv>
Date: Thu, 12 Jun 2014 13:37:35 -0500
Subject: [PATCH] Fix redstone lag issues
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 91f036b..e98d282 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -527,6 +527,7 @@ public class WorldServer extends World {
if (i != this.M.size()) {
throw new IllegalStateException("TickNextTick list out of synch");
} else {
+ /* PaperSpigot start - Fix redstone lag issues
if (i > 1000) {
// CraftBukkit start - If the server has too much to process over time, try to alleviate that
if (i > 20 * 1000) {
@@ -535,7 +536,12 @@ public class WorldServer extends World {
i = 1000;
}
// CraftBukkit end
+ } */
+
+ if (i > 10000) {
+ i = 10000;
}
+ // PaperSpigot end
this.methodProfiler.a("cleaning");
--
1.9.1