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This option does not set the absolute speed of the entity as the name implies. It sets a modifier. The default (vanilla) value of `0.5` sets the baby zombie to move at 50% faster than the base speed. A negative value like `-0.4` would set them to move at 40% slower. There should be no functional changes as a result of this change, it's just clarifying the config name.
53 lines
2.6 KiB
Diff
53 lines
2.6 KiB
Diff
From 9e8ed2ed179e4a41806d9da9b8010ce293eef505 Mon Sep 17 00:00:00 2001
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From: Suddenly <suddenly@suddenly.coffee>
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Date: Tue, 1 Mar 2016 13:51:54 -0600
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Subject: [PATCH] Add configurable despawn distances for living entities
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index d0c23915d..c1103bb8f 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -97,4 +97,20 @@ public class PaperWorldConfig {
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private void nerfedMobsShouldJump() {
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nerfedMobsShouldJump = getBoolean("spawner-nerfed-mobs-should-jump", false);
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}
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+
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+ public int softDespawnDistance;
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+ public int hardDespawnDistance;
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+ private void despawnDistances() {
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+ softDespawnDistance = getInt("despawn-ranges.soft", 32); // 32^2 = 1024, Minecraft Default
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+ hardDespawnDistance = getInt("despawn-ranges.hard", 128); // 128^2 = 16384, Minecraft Default
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+
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+ if (softDespawnDistance > hardDespawnDistance) {
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+ softDespawnDistance = hardDespawnDistance;
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+ }
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+
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+ log("Living Entity Despawn Ranges: Soft: " + softDespawnDistance + " Hard: " + hardDespawnDistance);
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+
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+ softDespawnDistance = softDespawnDistance*softDespawnDistance;
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+ hardDespawnDistance = hardDespawnDistance*hardDespawnDistance;
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityInsentient.java b/src/main/java/net/minecraft/server/EntityInsentient.java
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index 7c7d7a123..14b4c1fe6 100644
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--- a/src/main/java/net/minecraft/server/EntityInsentient.java
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+++ b/src/main/java/net/minecraft/server/EntityInsentient.java
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@@ -613,11 +613,11 @@ public abstract class EntityInsentient extends EntityLiving {
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if (entityhuman != null) {
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double d0 = entityhuman.h(this);
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- if (d0 > 16384.0D) { // CraftBukkit - remove isTypeNotPersistent() check
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+ if (d0 > world.paperConfig.hardDespawnDistance) { // CraftBukkit - remove isTypeNotPersistent() check // Paper - custom despawn distances
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this.die();
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}
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- if (this.ticksFarFromPlayer > 600 && this.random.nextInt(800) == 0 && d0 > 1024.0D) { // CraftBukkit - remove isTypeNotPersistent() check
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+ if (this.ticksFarFromPlayer > 600 && this.random.nextInt(800) == 0 && d0 > world.paperConfig.softDespawnDistance) { // CraftBukkit - remove isTypeNotPersistent() check // Paper - custom despawn distances
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this.die();
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} else if (d0 < 1024.0D) {
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this.ticksFarFromPlayer = 0;
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--
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2.23.0
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