mirror of
https://github.com/PaperMC/Paper.git
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641 lines
17 KiB
Java
641 lines
17 KiB
Java
package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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// CraftBukkit start
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import java.util.Iterator;
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import org.bukkit.Location;
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import org.bukkit.craftbukkit.CraftWorld;
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// CraftBukkit end
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public class Chunk {
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public static boolean a;
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public byte[] b;
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public boolean c;
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public World world;
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public NibbleArray e;
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public NibbleArray f;
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public NibbleArray g;
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public byte[] h;
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public int i;
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public final int x;
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public final int z;
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public Map tileEntities;
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public List[] entitySlices;
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public boolean done;
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public boolean o;
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public boolean p;
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public boolean q;
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public long r;
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public Chunk(World world, int i, int j) {
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this.tileEntities = new HashMap();
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this.entitySlices = new List[8];
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this.done = false;
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this.o = false;
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this.q = false;
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this.r = 0L;
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this.world = world;
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this.x = i;
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this.z = j;
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this.h = new byte[256];
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for (int k = 0; k < this.entitySlices.length; ++k) {
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this.entitySlices[k] = new ArrayList();
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}
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// CraftBukkit start
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CraftWorld cw = ((WorldServer) world).getWorld();
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bukkitChunk = (cw == null) ? null : cw.popPreservedChunk(i, j);
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if (bukkitChunk == null) {
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bukkitChunk = new org.bukkit.craftbukkit.CraftChunk(this);
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}
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}
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public org.bukkit.Chunk bukkitChunk;
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// CraftBukkit end
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public Chunk(World world, byte[] abyte, int i, int j) {
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this(world, i, j);
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this.b = abyte;
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this.e = new NibbleArray(abyte.length);
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this.f = new NibbleArray(abyte.length);
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this.g = new NibbleArray(abyte.length);
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}
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public boolean a(int i, int j) {
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return i == this.x && j == this.z;
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}
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public int b(int i, int j) {
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return this.h[j << 4 | i] & 255;
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}
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public void a() {}
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public void b() {
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int i = 127;
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int j;
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int k;
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for (j = 0; j < 16; ++j) {
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for (k = 0; k < 16; ++k) {
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int l = 127;
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int i1;
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for (i1 = j << 11 | k << 7; l > 0 && Block.q[this.b[i1 + l - 1] & 255] == 0; --l) {
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;
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}
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this.h[k << 4 | j] = (byte) l;
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if (l < i) {
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i = l;
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}
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if (!this.world.worldProvider.e) {
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int j1 = 15;
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int k1 = 127;
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do {
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j1 -= Block.q[this.b[i1 + k1] & 255];
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if (j1 > 0) {
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this.f.a(j, k1, k, j1);
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}
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--k1;
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} while (k1 > 0 && j1 > 0);
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}
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}
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}
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this.i = i;
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for (j = 0; j < 16; ++j) {
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for (k = 0; k < 16; ++k) {
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this.c(j, k);
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}
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}
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this.o = true;
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}
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public void loadNOP() {}
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private void c(int i, int j) {
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int k = this.b(i, j);
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int l = this.x * 16 + i;
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int i1 = this.z * 16 + j;
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this.f(l - 1, i1, k);
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this.f(l + 1, i1, k);
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this.f(l, i1 - 1, k);
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this.f(l, i1 + 1, k);
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}
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private void f(int i, int j, int k) {
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int l = this.world.getHighestBlockYAt(i, j);
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if (l > k) {
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this.world.a(EnumSkyBlock.SKY, i, k, j, i, l, j);
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this.o = true;
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} else if (l < k) {
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this.world.a(EnumSkyBlock.SKY, i, l, j, i, k, j);
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this.o = true;
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}
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}
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private void g(int i, int j, int k) {
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int l = this.h[k << 4 | i] & 255;
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int i1 = l;
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if (j > l) {
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i1 = j;
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}
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for (int j1 = i << 11 | k << 7; i1 > 0 && Block.q[this.b[j1 + i1 - 1] & 255] == 0; --i1) {
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;
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}
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if (i1 != l) {
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this.world.g(i, k, i1, l);
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this.h[k << 4 | i] = (byte) i1;
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int k1;
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int l1;
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int i2;
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if (i1 < this.i) {
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this.i = i1;
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} else {
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k1 = 127;
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for (l1 = 0; l1 < 16; ++l1) {
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for (i2 = 0; i2 < 16; ++i2) {
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if ((this.h[i2 << 4 | l1] & 255) < k1) {
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k1 = this.h[i2 << 4 | l1] & 255;
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}
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}
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}
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this.i = k1;
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}
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k1 = this.x * 16 + i;
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l1 = this.z * 16 + k;
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if (i1 < l) {
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for (i2 = i1; i2 < l; ++i2) {
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this.f.a(i, i2, k, 15);
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}
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} else {
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this.world.a(EnumSkyBlock.SKY, k1, l, l1, k1, i1, l1);
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for (i2 = l; i2 < i1; ++i2) {
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this.f.a(i, i2, k, 0);
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}
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}
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i2 = 15;
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int j2;
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for (j2 = i1; i1 > 0 && i2 > 0; this.f.a(i, i1, k, i2)) {
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--i1;
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int k2 = Block.q[this.getTypeId(i, i1, k)];
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if (k2 == 0) {
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k2 = 1;
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}
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i2 -= k2;
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if (i2 < 0) {
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i2 = 0;
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}
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}
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while (i1 > 0 && Block.q[this.getTypeId(i, i1 - 1, k)] == 0) {
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--i1;
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}
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if (i1 != j2) {
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this.world.a(EnumSkyBlock.SKY, k1 - 1, i1, l1 - 1, k1 + 1, j2, l1 + 1);
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}
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this.o = true;
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}
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}
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public int getTypeId(int i, int j, int k) {
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return this.b[i << 11 | k << 7 | j] & 255;
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}
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public boolean a(int i, int j, int k, int l, int i1) {
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byte b0 = (byte) l;
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int j1 = this.h[k << 4 | i] & 255;
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int k1 = this.b[i << 11 | k << 7 | j] & 255;
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if (k1 == l && this.e.a(i, j, k) == i1) {
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return false;
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} else {
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int l1 = this.x * 16 + i;
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int i2 = this.z * 16 + k;
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this.b[i << 11 | k << 7 | j] = (byte) (b0 & 255);
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if (k1 != 0 && !this.world.isStatic) {
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Block.byId[k1].remove(this.world, l1, j, i2);
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}
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this.e.a(i, j, k, i1);
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if (!this.world.worldProvider.e) {
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if (Block.q[b0 & 255] != 0) {
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if (j >= j1) {
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this.g(i, j + 1, k);
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}
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} else if (j == j1 - 1) {
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this.g(i, j, k);
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}
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this.world.a(EnumSkyBlock.SKY, l1, j, i2, l1, j, i2);
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}
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this.world.a(EnumSkyBlock.BLOCK, l1, j, i2, l1, j, i2);
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this.c(i, k);
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this.e.a(i, j, k, i1);
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if (l != 0) {
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Block.byId[l].e(this.world, l1, j, i2);
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}
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this.o = true;
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return true;
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}
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}
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public boolean a(int i, int j, int k, int l) {
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byte b0 = (byte) l;
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int i1 = this.h[k << 4 | i] & 255;
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int j1 = this.b[i << 11 | k << 7 | j] & 255;
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if (j1 == l) {
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return false;
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} else {
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int k1 = this.x * 16 + i;
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int l1 = this.z * 16 + k;
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this.b[i << 11 | k << 7 | j] = (byte) (b0 & 255);
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if (j1 != 0) {
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Block.byId[j1].remove(this.world, k1, j, l1);
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}
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this.e.a(i, j, k, 0);
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if (Block.q[b0 & 255] != 0) {
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if (j >= i1) {
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this.g(i, j + 1, k);
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}
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} else if (j == i1 - 1) {
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this.g(i, j, k);
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}
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this.world.a(EnumSkyBlock.SKY, k1, j, l1, k1, j, l1);
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this.world.a(EnumSkyBlock.BLOCK, k1, j, l1, k1, j, l1);
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this.c(i, k);
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if (l != 0 && !this.world.isStatic) {
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Block.byId[l].e(this.world, k1, j, l1);
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}
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this.o = true;
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return true;
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}
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}
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public int getData(int i, int j, int k) {
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return this.e.a(i, j, k);
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}
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public void b(int i, int j, int k, int l) {
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this.o = true;
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this.e.a(i, j, k, l);
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}
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public int a(EnumSkyBlock enumskyblock, int i, int j, int k) {
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return enumskyblock == EnumSkyBlock.SKY ? this.f.a(i, j, k) : (enumskyblock == EnumSkyBlock.BLOCK ? this.g.a(i, j, k) : 0);
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}
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public void a(EnumSkyBlock enumskyblock, int i, int j, int k, int l) {
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this.o = true;
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if (enumskyblock == EnumSkyBlock.SKY) {
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this.f.a(i, j, k, l);
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} else {
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if (enumskyblock != EnumSkyBlock.BLOCK) {
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return;
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}
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this.g.a(i, j, k, l);
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}
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}
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public int c(int i, int j, int k, int l) {
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int i1 = this.f.a(i, j, k);
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if (i1 > 0) {
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a = true;
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}
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i1 -= l;
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int j1 = this.g.a(i, j, k);
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if (j1 > i1) {
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i1 = j1;
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}
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return i1;
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}
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public void a(Entity entity) {
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this.q = true;
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int i = MathHelper.floor(entity.locX / 16.0D);
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int j = MathHelper.floor(entity.locZ / 16.0D);
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if (i != this.x || j != this.z) {
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System.out.println("Wrong location! " + entity);
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// Thread.dumpStack(); // CraftBukkit
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// CraftBukkit
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System.out.println("" + entity.locX + "," + entity.locZ + "(" + i + "," + j + ") vs " + this.x + "," + this.z);
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}
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int k = MathHelper.floor(entity.locY / 16.0D);
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if (k < 0) {
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k = 0;
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}
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if (k >= this.entitySlices.length) {
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k = this.entitySlices.length - 1;
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}
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entity.bF = true;
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entity.bG = this.x;
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entity.bH = k;
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entity.bI = this.z;
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this.entitySlices[k].add(entity);
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}
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public void b(Entity entity) {
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this.a(entity, entity.bH);
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}
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public void a(Entity entity, int i) {
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if (i < 0) {
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i = 0;
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}
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if (i >= this.entitySlices.length) {
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i = this.entitySlices.length - 1;
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}
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this.entitySlices[i].remove(entity);
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}
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public boolean c(int i, int j, int k) {
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return j >= (this.h[k << 4 | i] & 255);
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}
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public TileEntity d(int i, int j, int k) {
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ChunkPosition chunkposition = new ChunkPosition(i, j, k);
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TileEntity tileentity = (TileEntity) this.tileEntities.get(chunkposition);
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if (tileentity == null) {
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int l = this.getTypeId(i, j, k);
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if (!Block.isTileEntity[l]) {
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return null;
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}
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BlockContainer blockcontainer = (BlockContainer) Block.byId[l];
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blockcontainer.e(this.world, this.x * 16 + i, j, this.z * 16 + k);
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tileentity = (TileEntity) this.tileEntities.get(chunkposition);
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}
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return tileentity;
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}
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public void a(TileEntity tileentity) {
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int i = tileentity.e - this.x * 16;
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int j = tileentity.f;
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int k = tileentity.g - this.z * 16;
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this.a(i, j, k, tileentity);
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}
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public void a(int i, int j, int k, TileEntity tileentity) {
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ChunkPosition chunkposition = new ChunkPosition(i, j, k);
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tileentity.world = this.world;
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tileentity.e = this.x * 16 + i;
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tileentity.f = j;
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tileentity.g = this.z * 16 + k;
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if (this.getTypeId(i, j, k) != 0 && Block.byId[this.getTypeId(i, j, k)] instanceof BlockContainer) {
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if (this.c) {
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if (this.tileEntities.get(chunkposition) != null) {
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this.world.c.remove(this.tileEntities.get(chunkposition));
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}
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this.world.c.add(tileentity);
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}
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this.tileEntities.put(chunkposition, tileentity);
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} else {
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System.out.println("Attempted to place a tile entity where there was no entity tile!");
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}
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}
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public void e(int i, int j, int k) {
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ChunkPosition chunkposition = new ChunkPosition(i, j, k);
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if (this.c) {
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this.world.c.remove(this.tileEntities.remove(chunkposition));
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}
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}
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public void addEntities() {
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this.c = true;
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this.world.c.addAll(this.tileEntities.values());
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for (int i = 0; i < this.entitySlices.length; ++i) {
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this.world.a(this.entitySlices[i]);
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}
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}
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public void removeEntities() {
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this.c = false;
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this.world.c.removeAll(this.tileEntities.values());
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for (int i = 0; i < this.entitySlices.length; ++i) {
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// CraftBukkit start
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Iterator<Object> iter = this.entitySlices[i].iterator();
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while (iter.hasNext()) {
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Entity entity = (Entity) iter.next();
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int cx = Location.locToBlock(entity.locX) >> 4;
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int cz = Location.locToBlock(entity.locZ) >> 4;
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// Do not pass along players, as doing so can get them stuck outside of time.
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// (which for example disables inventory icon updates and prevents block breaking)
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if (entity instanceof EntityPlayer && (cx != this.x || cz != this.z)) {
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iter.remove();
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}
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}
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// CraftBukkit end
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this.world.b(this.entitySlices[i]);
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}
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}
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public void f() {
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this.o = true;
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}
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public void a(Entity entity, AxisAlignedBB axisalignedbb, List list) {
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int i = MathHelper.floor((axisalignedbb.b - 2.0D) / 16.0D);
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int j = MathHelper.floor((axisalignedbb.e + 2.0D) / 16.0D);
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if (i < 0) {
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i = 0;
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}
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if (j >= this.entitySlices.length) {
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j = this.entitySlices.length - 1;
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}
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for (int k = i; k <= j; ++k) {
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List list1 = this.entitySlices[k];
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for (int l = 0; l < list1.size(); ++l) {
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Entity entity1 = (Entity) list1.get(l);
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if (entity1 != entity && entity1.boundingBox.a(axisalignedbb)) {
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list.add(entity1);
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}
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}
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}
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}
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public void a(Class oclass, AxisAlignedBB axisalignedbb, List list) {
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int i = MathHelper.floor((axisalignedbb.b - 2.0D) / 16.0D);
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int j = MathHelper.floor((axisalignedbb.e + 2.0D) / 16.0D);
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|
if (i < 0) {
|
|
i = 0;
|
|
}
|
|
|
|
if (j >= this.entitySlices.length) {
|
|
j = this.entitySlices.length - 1;
|
|
}
|
|
|
|
for (int k = i; k <= j; ++k) {
|
|
List list1 = this.entitySlices[k];
|
|
|
|
for (int l = 0; l < list1.size(); ++l) {
|
|
Entity entity = (Entity) list1.get(l);
|
|
|
|
if (oclass.isAssignableFrom(entity.getClass()) && entity.boundingBox.a(axisalignedbb)) {
|
|
list.add(entity);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean a(boolean flag) {
|
|
if (this.p) {
|
|
return false;
|
|
} else {
|
|
if (flag) {
|
|
if (this.q && this.world.getTime() != this.r) {
|
|
return true;
|
|
}
|
|
} else if (this.q && this.world.getTime() >= this.r + 600L) {
|
|
return true;
|
|
}
|
|
|
|
return this.o;
|
|
}
|
|
}
|
|
|
|
public int a(byte[] abyte, int i, int j, int k, int l, int i1, int j1, int k1) {
|
|
int l1 = l - i;
|
|
int i2 = i1 - j;
|
|
int j2 = j1 - k;
|
|
|
|
if (l1 * i2 * j2 == this.b.length) {
|
|
System.arraycopy(this.b, 0, abyte, k1, this.b.length);
|
|
k1 += this.b.length;
|
|
System.arraycopy(this.e.a, 0, abyte, k1, this.e.a.length);
|
|
k1 += this.e.a.length;
|
|
System.arraycopy(this.g.a, 0, abyte, k1, this.g.a.length);
|
|
k1 += this.g.a.length;
|
|
System.arraycopy(this.f.a, 0, abyte, k1, this.f.a.length);
|
|
k1 += this.f.a.length;
|
|
return k1;
|
|
} else {
|
|
int k2;
|
|
int l2;
|
|
int i3;
|
|
int j3;
|
|
|
|
for (k2 = i; k2 < l; ++k2) {
|
|
for (l2 = k; l2 < j1; ++l2) {
|
|
i3 = k2 << 11 | l2 << 7 | j;
|
|
j3 = i1 - j;
|
|
System.arraycopy(this.b, i3, abyte, k1, j3);
|
|
k1 += j3;
|
|
}
|
|
}
|
|
|
|
for (k2 = i; k2 < l; ++k2) {
|
|
for (l2 = k; l2 < j1; ++l2) {
|
|
i3 = (k2 << 11 | l2 << 7 | j) >> 1;
|
|
j3 = (i1 - j) / 2;
|
|
System.arraycopy(this.e.a, i3, abyte, k1, j3);
|
|
k1 += j3;
|
|
}
|
|
}
|
|
|
|
for (k2 = i; k2 < l; ++k2) {
|
|
for (l2 = k; l2 < j1; ++l2) {
|
|
i3 = (k2 << 11 | l2 << 7 | j) >> 1;
|
|
j3 = (i1 - j) / 2;
|
|
System.arraycopy(this.g.a, i3, abyte, k1, j3);
|
|
k1 += j3;
|
|
}
|
|
}
|
|
|
|
for (k2 = i; k2 < l; ++k2) {
|
|
for (l2 = k; l2 < j1; ++l2) {
|
|
i3 = (k2 << 11 | l2 << 7 | j) >> 1;
|
|
j3 = (i1 - j) / 2;
|
|
System.arraycopy(this.f.a, i3, abyte, k1, j3);
|
|
k1 += j3;
|
|
}
|
|
}
|
|
|
|
return k1;
|
|
}
|
|
}
|
|
|
|
public Random a(long i) {
|
|
return new Random(this.world.getSeed() + (long) (this.x * this.x * 4987142) + (long) (this.x * 5947611) + (long) (this.z * this.z) * 4392871L + (long) (this.z * 389711) ^ i);
|
|
}
|
|
|
|
public boolean g() {
|
|
return false;
|
|
}
|
|
|
|
public void h() {
|
|
BlockRegister.a(this.b);
|
|
}
|
|
}
|