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96d5e6ca48
Currently includes generated key holder classes for types used in the Registry Modification API
48 lines
1.9 KiB
Diff
48 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Tue, 18 Sep 2018 23:50:10 +0100
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Subject: [PATCH] PreSpawnerSpawnEvent
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This adds a separate event before an entity is spawned by a spawner
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which contains the location of the spawner too similarly to how the
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SpawnerSpawnEvent gets called instead of the CreatureSpawnEvent for
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spawners.
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Dropped as it does not apply due to the earlier PreCreatureSpawnEvent patch not being applied
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diff --git a/src/main/java/com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..48cff063594840a07aeaf35513780e28ea019a76
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.java
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@@ -0,0 +1,29 @@
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+package com.destroystokyo.paper.event.entity;
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+
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+
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+import com.google.common.base.Preconditions;
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+import org.bukkit.Location;
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+import org.bukkit.entity.EntityType;
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+import org.bukkit.event.entity.CreatureSpawnEvent;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Called before an entity is spawned into a world by a spawner.
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+ *
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+ * This only includes the spawner's location and not the full BlockState snapshot for performance reasons.
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+ * If you really need it you have to get the spawner yourself.
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+ */
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+
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+public class PreSpawnerSpawnEvent extends PreCreatureSpawnEvent {
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+ @NotNull private final Location spawnerLocation;
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+
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+ public PreSpawnerSpawnEvent(@NotNull Location location, @NotNull EntityType type, @NotNull Location spawnerLocation) {
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+ super(location, type, CreatureSpawnEvent.SpawnReason.SPAWNER);
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+ this.spawnerLocation = Preconditions.checkNotNull(spawnerLocation, "Spawner location may not be null");
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+ }
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+
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+ @NotNull
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+ public Location getSpawnerLocation() {
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+ return spawnerLocation;
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+ }
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+}
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