Paper/patches/server/0022-Remove-invalid-mob-spawner-tile-entities.patch
2021-06-12 09:26:16 +02:00

35 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Tue, 1 Mar 2016 15:08:03 -0600
Subject: [PATCH] Remove invalid mob spawner tile entities
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 485cb87e83dd4b4b052905fb7f5f83d3c26f542f..89d280ec732b2d023f9c7ba06b1c3e5be3ef86f5 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -46,10 +46,12 @@ import net.minecraft.world.level.TickList;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.EntityBlock;
+import net.minecraft.world.level.block.SpawnerBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityTicker;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.entity.TickingBlockEntity;
+import net.minecraft.world.level.block.entity.SpawnerBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.gameevent.EuclideanGameEventDispatcher;
import net.minecraft.world.level.gameevent.GameEventDispatcher;
@@ -608,6 +610,10 @@ public class LevelChunk implements ChunkAccess {
}
// CraftBukkit start
+ // Paper start - Remove invalid mob spawner tile entities
+ } else if (blockEntity instanceof SpawnerBlockEntity && !(getBlockState(blockposition).getBlock() instanceof SpawnerBlock)) {
+ this.removeBlockEntity(blockEntity.getBlockPos());
+ // Paper end
} else {
System.out.println("Attempted to place a tile entity (" + blockEntity + ") at " + blockEntity.getBlockPos().getX() + "," + blockEntity.getBlockPos().getY() + "," + blockEntity.getBlockPos().getZ()
+ " (" + this.getBlockState(blockposition) + ") where there was no entity tile!");