mirror of
https://github.com/PaperMC/Paper.git
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262 lines
13 KiB
Diff
262 lines
13 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 13 Sep 2014 23:14:43 -0400
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Subject: [PATCH] Configurable Keep Spawn Loaded range per world
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This lets you disable it for some worlds and lower it for others.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 38d25a12c6a52d8a83214e2a0f43a218cf15ceac..ffe9b1a63d78925e1d77b9e730aef42fed6d58fa 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -440,4 +440,10 @@ public class PaperWorldConfig {
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break;
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}
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}
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+
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+ public short keepLoadedRange;
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+ private void keepLoadedRange() {
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+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
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+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 5020b1ef1e0fc08a00a40aecfd3eeb74348865d1..0aa723d9940f4b33cd587aef6e23e238c2c22359 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -717,35 +717,36 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// CraftBukkit start
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public void loadSpawn(WorldLoadListener worldloadlistener, WorldServer worldserver) {
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- if (!worldserver.getWorld().getKeepSpawnInMemory()) {
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- return;
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- }
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+ ChunkProviderServer chunkproviderserver = worldserver.getChunkProvider(); // Paper
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// WorldServer worldserver = this.E();
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this.forceTicks = true;
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// CraftBukkit end
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+ if (worldserver.getWorld().getKeepSpawnInMemory()) { // Paper
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MinecraftServer.LOGGER.info("Preparing start region for dimension {}", worldserver.getDimensionKey().a());
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BlockPosition blockposition = worldserver.getSpawn();
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worldloadlistener.a(new ChunkCoordIntPair(blockposition));
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- ChunkProviderServer chunkproviderserver = worldserver.getChunkProvider();
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+ //ChunkProviderServer chunkproviderserver = worldserver.getChunkProvider(); // Paper - move up
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chunkproviderserver.getLightEngine().a(500);
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this.nextTick = SystemUtils.getMonotonicMillis();
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- chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(blockposition), 11, Unit.INSTANCE);
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-
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- while (chunkproviderserver.b() != 441) {
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- // CraftBukkit start
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- // this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
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- this.executeModerately();
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- // CraftBukkit end
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- }
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-
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+ // Paper start - configurable spawn reason
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+ int radiusBlocks = worldserver.paperConfig.keepLoadedRange;
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+ int radiusChunks = radiusBlocks / 16 + ((radiusBlocks & 15) != 0 ? 1 : 0);
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+ int totalChunks = ((radiusChunks) * 2 + 1);
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+ totalChunks *= totalChunks;
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+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
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+
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+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
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+ LOGGER.info("Loaded " + chunkproviderserver.b() + " spawn chunks for world " + worldserver.getWorld().getName()); // Paper
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+ // Paper end
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// CraftBukkit start
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// this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
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this.executeModerately();
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// Iterator iterator = this.worldServer.values().iterator();
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+ }
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if (true) {
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WorldServer worldserver1 = worldserver;
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@@ -768,7 +769,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
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this.executeModerately();
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// CraftBukkit end
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- worldloadlistener.b();
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+ if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.b(); // Paper
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chunkproviderserver.getLightEngine().a(5);
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// CraftBukkit start
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// this.updateSpawnFlags();
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diff --git a/src/main/java/net/minecraft/server/level/WorldServer.java b/src/main/java/net/minecraft/server/level/WorldServer.java
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index a7fbbb755b2e829022efb0ae63fc1020d5adda4f..a9c0d3fc4aa07d9d580a31106169796b7bde4e63 100644
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--- a/src/main/java/net/minecraft/server/level/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/level/WorldServer.java
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@@ -67,6 +67,7 @@ import net.minecraft.network.protocol.game.PacketPlayOutWorldEvent;
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import net.minecraft.network.protocol.game.PacketPlayOutWorldParticles;
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import net.minecraft.resources.MinecraftKey;
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import net.minecraft.resources.ResourceKey;
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+import net.minecraft.server.MCUtil;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.ScoreboardServer;
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import net.minecraft.server.level.progress.WorldLoadListener;
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@@ -1674,12 +1675,88 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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return ((PersistentIdCounts) this.getMinecraftServer().E().getWorldPersistentData().a(PersistentIdCounts::new, "idcounts")).a();
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}
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+ // Paper start - helper function for configurable spawn radius
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+ public void addTicketsForSpawn(int radiusInBlocks, BlockPosition spawn) {
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+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we add tickets
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+ // with level 31 for the non-border spawn chunks
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+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
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+ int tickRadius = radiusInBlocks - 16;
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+
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+ // add ticking chunks
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+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
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+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
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+ // radius of 2 will have the current chunk be level 31
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+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, z)), 2, Unit.INSTANCE);
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+ }
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+ }
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+
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+ // add border chunks
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+
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+ // add border along x axis (including corner chunks)
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+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
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+ // top
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+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ // bottom
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+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ }
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+
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+ // add border along z axis (excluding corner chunks)
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+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
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+ // right
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+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ // left
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+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ }
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+
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+ MCUtil.getSpiralOutChunks(spawn, radiusInBlocks >> 4).forEach(pair -> {
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+ getChunkProvider().getChunkAtMainThread(pair.x, pair.z);
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+ });
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+ }
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+ public void removeTicketsForSpawn(int radiusInBlocks, BlockPosition spawn) {
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+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we added tickets
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+ // with level 31 for the non-border spawn chunks
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+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
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+ int tickRadius = radiusInBlocks - 16;
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+
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+ // remove ticking chunks
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+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
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+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
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+ // radius of 2 will have the current chunk be level 31
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+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, z)), 2, Unit.INSTANCE);
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+ }
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+ }
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+
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+ // remove border chunks
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+
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+ // remove border along x axis (including corner chunks)
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+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
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+ // top
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+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ // bottom
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+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ }
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+
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+ // remove border along z axis (excluding corner chunks)
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+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
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+ // right
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+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ // left
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+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ }
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+ }
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+ // Paper end
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+
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public void a(BlockPosition blockposition, float f) {
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- ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
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+ // Paper - configurable spawn radius
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+ BlockPosition prevSpawn = this.getSpawn();
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+ //ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
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this.worldData.setSpawn(blockposition, f);
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- this.getChunkProvider().removeTicket(TicketType.START, chunkcoordintpair, 11, Unit.INSTANCE);
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- this.getChunkProvider().addTicket(TicketType.START, new ChunkCoordIntPair(blockposition), 11, Unit.INSTANCE);
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+ if (this.keepSpawnInMemory) {
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+ // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
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+ this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
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+ this.addTicketsForSpawn(this.paperConfig.keepLoadedRange, blockposition);
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+ }
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this.getMinecraftServer().getPlayerList().sendAll(new PacketPlayOutSpawnPosition(blockposition, f));
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}
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diff --git a/src/main/java/net/minecraft/server/level/progress/WorldLoadListener.java b/src/main/java/net/minecraft/server/level/progress/WorldLoadListener.java
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index de011b5e3a5e751160b4d3b65b50f28e6c6a5f52..4d9c167a41366779dbfb5ded6ea0115ffbf06ed7 100644
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--- a/src/main/java/net/minecraft/server/level/progress/WorldLoadListener.java
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+++ b/src/main/java/net/minecraft/server/level/progress/WorldLoadListener.java
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@@ -11,4 +11,6 @@ public interface WorldLoadListener {
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void a(ChunkCoordIntPair chunkcoordintpair, @Nullable ChunkStatus chunkstatus);
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void b();
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+
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+ void setChunkRadius(int radius); // Paper - allow changing chunk radius
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}
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diff --git a/src/main/java/net/minecraft/server/level/progress/WorldLoadListenerLogger.java b/src/main/java/net/minecraft/server/level/progress/WorldLoadListenerLogger.java
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index 872d00de41533ab7f4b43874de6c1747022e2ac5..ca81664d884e80e5cb1eb376a2c2ef1e017f16c0 100644
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--- a/src/main/java/net/minecraft/server/level/progress/WorldLoadListenerLogger.java
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+++ b/src/main/java/net/minecraft/server/level/progress/WorldLoadListenerLogger.java
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@@ -12,16 +12,24 @@ import org.apache.logging.log4j.Logger;
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public class WorldLoadListenerLogger implements WorldLoadListener {
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private static final Logger LOGGER = LogManager.getLogger();
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- private final int b;
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+ private int b; // Paper - remove final
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private int c;
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private long d;
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private long e = Long.MAX_VALUE;
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public WorldLoadListenerLogger(int i) {
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- int j = i * 2 + 1;
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+ // Paper start - Allow changing radius later for configurable spawn patch
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+ this.setChunkRadius(i); // Move to method
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+ }
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+
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+ @Override
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+ public void setChunkRadius(int radius) {
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+ // Paper - copied from above
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+ int j = radius * 2 + 1;
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this.b = j * j;
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}
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+ // Paper end
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@Override
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public void a(ChunkCoordIntPair chunkcoordintpair) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 206289adb3294b7be15aaf54748c8da7e263bebb..dd9fe7d04666ff6173f9b39e6450bb1165cc9e8a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1972,15 +1972,21 @@ public class CraftWorld implements World {
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@Override
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public void setKeepSpawnInMemory(boolean keepLoaded) {
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+ // Paper start - Configurable spawn radius
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+ if (keepLoaded == world.keepSpawnInMemory) {
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+ // do nothing, nothing has changed
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+ return;
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+ }
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world.keepSpawnInMemory = keepLoaded;
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// Grab the worlds spawn chunk
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- BlockPosition chunkcoordinates = this.world.getSpawn();
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+ BlockPosition prevSpawn = this.world.getSpawn();
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if (keepLoaded) {
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- world.getChunkProvider().addTicket(TicketType.START, new ChunkCoordIntPair(chunkcoordinates), 11, Unit.INSTANCE);
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+ world.addTicketsForSpawn(world.paperConfig.keepLoadedRange, prevSpawn);
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} else {
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- // TODO: doesn't work well if spawn changed....
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- world.getChunkProvider().removeTicket(TicketType.START, new ChunkCoordIntPair(chunkcoordinates), 11, Unit.INSTANCE);
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+ // TODO: doesn't work well if spawn changed.... // paper - resolved
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+ world.removeTicketsForSpawn(world.paperConfig.keepLoadedRange, prevSpawn);
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}
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+ // Paper end
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}
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@Override
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