Paper/patches/api/0209-Add-playPickupItemAnimation-to-LivingEntity.patch
Jake Potrebic 526795bacd
Update patches to handle vineflower decompiler (#10406)
* Update patches to handle vineflower decompiler

* update patches again to handle inlined simple lambdas

* update vf again and re-apply/rebuild patches

* update patches after removal of verify-merges flag

* fix compile issue

* remove maven local

* fix some issues

* address more issues

* fix collision patch

* use paperweight release

* more fixes

* update fineflower and fix patches again

* add missing comment descriptor

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2024-04-12 12:14:06 -07:00

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1.5 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 23 Aug 2020 19:36:08 +0200
Subject: [PATCH] Add playPickupItemAnimation to LivingEntity
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 1a7d802e8c3204408402ce58377108ffac2662b9..7dbb3737cd175365b89a5c8d0542b16e812b8629 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1169,4 +1169,29 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
void setJumping(boolean jumping);
// Paper end - entity jump API
+
+ // Paper start - pickup animation API
+ /**
+ * Plays pickup item animation towards this entity.
+ * <p>
+ * <b>This will remove the item on the client.</b>
+ * <p>
+ * Quantity is inferred to be that of the {@link Item}.
+ *
+ * @param item item to pickup
+ */
+ default void playPickupItemAnimation(@NotNull Item item) {
+ playPickupItemAnimation(item, item.getItemStack().getAmount());
+ }
+
+ /**
+ * Plays pickup item animation towards this entity.
+ * <p>
+ * <b>This will remove the item on the client.</b>
+ *
+ * @param item item to pickup
+ * @param quantity quantity of item
+ */
+ void playPickupItemAnimation(@NotNull Item item, int quantity);
+ // Paper end - pickup animation API
}