Paper/Spigot-Server-Patches/0287-Allow-disabling-armour-stand-ticking.patch
Shane Freeder d627cfa110
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
17da3420 Fix reading custom persistent entity data
83783357 SPIGOT-4980: Shields will not be put on cooldown when hit with an axe
8d0f3722 SPIGOT-4752: Fixed inconsistency between isChunkLoaded and chunk load/unload events
3f9f31c3 SPIGOT-4982: Armor disappearing while breaking the armor stand
2019-05-26 02:56:30 +01:00

281 lines
12 KiB
Diff

From 6c269acf14e06741777171922a63739499f20986 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Wed, 15 Aug 2018 01:26:09 -0700
Subject: [PATCH] Allow disabling armour stand ticking
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index f06bb3ae19..a5b4f99901 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -391,4 +391,10 @@ public class PaperWorldConfig {
log("Bed Search Radius: " + bedSearchRadius);
}
}
+
+ public boolean armorStandTick = true;
+ private void armorStandTick() {
+ this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick);
+ log("ArmorStand ticking is " + (this.armorStandTick ? "enabled" : "disabled") + " by default");
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index 96d9e8da88..480298a02a 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -44,6 +44,11 @@ public class EntityArmorStand extends EntityLiving {
public Vector3f leftLegPose;
public Vector3f rightLegPose;
public boolean canMove = true; // Paper
+ // Paper start - Allow ArmorStands not to tick
+ public boolean canTick = true;
+ private boolean noTickPoseDirty = false;
+ private boolean noTickEquipmentDirty = false;
+ // Paper end
public EntityArmorStand(EntityTypes<? extends EntityArmorStand> entitytypes, World world) {
super(entitytypes, world);
@@ -55,6 +60,7 @@ public class EntityArmorStand extends EntityLiving {
this.rightArmPose = EntityArmorStand.bx;
this.leftLegPose = EntityArmorStand.by;
this.rightLegPose = EntityArmorStand.bz;
+ if (world != null) this.canTick = world.paperConfig.armorStandTick; // Paper - armour stand ticking
this.K = 0.0F;
}
@@ -135,6 +141,7 @@ public class EntityArmorStand extends EntityLiving {
this.armorItems.set(enumitemslot.b(), itemstack);
}
+ this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled
}
@Override
@@ -215,6 +222,7 @@ public class EntityArmorStand extends EntityLiving {
}
nbttagcompound.set("Pose", this.B());
+ nbttagcompound.setBoolean("Paper.CanTick", this.canTick); // Paper - persist no tick setting
}
@Override
@@ -246,6 +254,11 @@ public class EntityArmorStand extends EntityLiving {
this.setBasePlate(nbttagcompound.getBoolean("NoBasePlate"));
this.setMarker(nbttagcompound.getBoolean("Marker"));
this.noclip = !this.A();
+ // Paper start - persist no tick
+ if (nbttagcompound.hasKey("Paper.CanTick")) {
+ this.canTick = nbttagcompound.getBoolean("Paper.CanTick");
+ }
+ // Paper end
NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("Pose");
this.g(nbttagcompound1);
@@ -584,7 +597,29 @@ public class EntityArmorStand extends EntityLiving {
@Override
public void tick() {
+ // Paper start
+ if (!this.canTick) {
+ if (this.noTickPoseDirty) {
+ this.noTickPoseDirty = false;
+ this.updatePose();
+ }
+
+ if (this.noTickEquipmentDirty) {
+ this.noTickEquipmentDirty = false;
+ this.updateEntityEquipment();
+ }
+
+ return;
+ }
+ // Paper end
+
super.tick();
+ // Paper start - Split into separate method
+ updatePose();
+ }
+
+ public void updatePose() {
+ // Paper end
Vector3f vector3f = (Vector3f) this.datawatcher.get(EntityArmorStand.c);
if (!this.headPose.equals(vector3f)) {
@@ -700,31 +735,37 @@ public class EntityArmorStand extends EntityLiving {
public void setHeadPose(Vector3f vector3f) {
this.headPose = vector3f;
this.datawatcher.set(EntityArmorStand.c, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setBodyPose(Vector3f vector3f) {
this.bodyPose = vector3f;
this.datawatcher.set(EntityArmorStand.d, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftArmPose(Vector3f vector3f) {
this.leftArmPose = vector3f;
this.datawatcher.set(EntityArmorStand.e, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setRightArmPose(Vector3f vector3f) {
this.rightArmPose = vector3f;
this.datawatcher.set(EntityArmorStand.f, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftLegPose(Vector3f vector3f) {
this.leftLegPose = vector3f;
this.datawatcher.set(EntityArmorStand.g, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setRightLegPose(Vector3f vector3f) {
this.rightLegPose = vector3f;
this.datawatcher.set(EntityArmorStand.bs, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public Vector3f r() {
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 165e289921..2c29c8943f 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2259,52 +2259,7 @@ public abstract class EntityLiving extends Entity {
}
}
- EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
- int j = aenumitemslot.length;
-
- for (int k = 0; k < j; ++k) {
- EnumItemSlot enumitemslot = aenumitemslot[k];
- ItemStack itemstack;
-
- switch (enumitemslot.a()) {
- case HAND:
- itemstack = (ItemStack) this.bw.get(enumitemslot.b());
- break;
- case ARMOR:
- itemstack = (ItemStack) this.bx.get(enumitemslot.b());
- break;
- default:
- continue;
- }
-
- ItemStack itemstack1 = this.getEquipment(enumitemslot);
-
- if (!ItemStack.matches(itemstack1, itemstack)) {
- // Paper start - PlayerArmorChangeEvent
- if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
- final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
- final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
- new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
- }
- // Paper end
- ((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1));
- if (!itemstack.isEmpty()) {
- this.getAttributeMap().a(itemstack.a(enumitemslot));
- }
-
- if (!itemstack1.isEmpty()) {
- this.getAttributeMap().b(itemstack1.a(enumitemslot));
- }
-
- switch (enumitemslot.a()) {
- case HAND:
- this.bw.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
- break;
- case ARMOR:
- this.bx.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
- }
- }
- }
+ updateEntityEquipment(); // Paper - split into own method
if (this.ticksLived % 20 == 0) {
this.getCombatTracker().g();
@@ -2405,6 +2360,57 @@ public abstract class EntityLiving extends Entity {
}
}
+ // Paper start - split into own method from above
+ public void updateEntityEquipment() {
+ EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
+ int j = aenumitemslot.length;
+
+ for (int k = 0; k < j; ++k) {
+ EnumItemSlot enumitemslot = aenumitemslot[k];
+ ItemStack itemstack;
+
+ switch (enumitemslot.a()) {
+ case HAND:
+ itemstack = (ItemStack) this.bw.get(enumitemslot.b());
+ break;
+ case ARMOR:
+ itemstack = (ItemStack) this.bx.get(enumitemslot.b());
+ break;
+ default:
+ continue;
+ }
+
+ ItemStack itemstack1 = this.getEquipment(enumitemslot);
+
+ if (!ItemStack.matches(itemstack1, itemstack)) {
+ // Paper start - PlayerArmorChangeEvent
+ if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
+ new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
+ }
+ // Paper end
+ ((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1));
+ if (!itemstack.isEmpty()) {
+ this.getAttributeMap().a(itemstack.a(enumitemslot));
+ }
+
+ if (!itemstack1.isEmpty()) {
+ this.getAttributeMap().b(itemstack1.a(enumitemslot));
+ }
+
+ switch (enumitemslot.a()) {
+ case HAND:
+ this.bw.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
+ break;
+ case ARMOR:
+ this.bx.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
+ }
+ }
+ }
+ }
+ // Paper end
+
protected float e(float f, float f1) {
float f2 = MathHelper.g(f - this.aK);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 9f5c3b92e3..07ce93f17c 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -297,5 +297,15 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
return getHandle().isSlotDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
}
+
+ @Override
+ public boolean canTick() {
+ return this.getHandle().canTick;
+ }
+
+ @Override
+ public void setCanTick(final boolean tick) {
+ this.getHandle().canTick = tick;
+ }
// Paper end
}
--
2.21.0