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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 810cb078 Add hideEntity / showEntity API CraftBukkit Changes: 04f8e7e2 SPIGOT-6814: (Chunk) PersistentData is lost after restart 37fd1917 Add hideEntity / showEntity API 7e2214da Move checkstyle to slightly later compile phase 45c3f826 SPIGOT-6816: Fix ChunkSnapshot#getBiome Spigot Changes: b11f318f Rebuild patches 622b2310 SPIGOT-6811: Fix mob spawning mismatch 2b2a3d56 Rebuild patches
58 lines
2.6 KiB
Diff
58 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 27 Sep 2015 01:18:02 -0400
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Subject: [PATCH] handle NaN health/absorb values and repair bad data
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 76da306041b61f6c93e6f58f580054af7dfc234e..2277b06e3e13a1abb469064d5b23495a464fd7c0 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -759,7 +759,13 @@ public abstract class LivingEntity extends Entity {
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@Override
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public void readAdditionalSaveData(CompoundTag nbt) {
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- this.setAbsorptionAmount(nbt.getFloat("AbsorptionAmount"));
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+ // Paper start - jvm keeps optimizing the setter
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+ float absorptionAmount = nbt.getFloat("AbsorptionAmount");
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+ if (Float.isNaN(absorptionAmount)) {
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+ absorptionAmount = 0;
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+ }
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+ this.setAbsorptionAmount(absorptionAmount);
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+ // Paper end
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if (nbt.contains("Attributes", 9) && this.level != null && !this.level.isClientSide) {
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this.getAttributes().load(nbt.getList("Attributes", 10));
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}
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@@ -1246,6 +1252,10 @@ public abstract class LivingEntity extends Entity {
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}
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public void setHealth(float health) {
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+ // Paper start
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+ if (Float.isNaN(health)) { health = getMaxHealth(); if (this.valid) {
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+ System.err.println("[NAN-HEALTH] " + getScoreboardName() + " had NaN health set");
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+ } } // Paper end
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// CraftBukkit start - Handle scaled health
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if (this instanceof ServerPlayer) {
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org.bukkit.craftbukkit.entity.CraftPlayer player = ((ServerPlayer) this).getBukkitEntity();
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@@ -3398,7 +3408,7 @@ public abstract class LivingEntity extends Entity {
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}
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public void setAbsorptionAmount(float amount) {
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- if (amount < 0.0F) {
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+ if (amount < 0.0F || Float.isNaN(amount)) { // Paper
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amount = 0.0F;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 6510cf916281f1f6f3a4902e7988283027586adf..9101f179b16a3761c17042059aa4cd983c3350e9 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1745,6 +1745,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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public void setRealHealth(double health) {
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+ if (Double.isNaN(health)) {return;} // Paper
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this.health = health;
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}
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