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82 lines
4.4 KiB
Diff
82 lines
4.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 30 May 2023 12:59:10 -0700
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Subject: [PATCH] Refresh ProjectileSource for projectiles
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Makes sure the value returned by Projectile#getShooter in
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the API matches the owner UUID specified in the entity nbt.
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Previously, after the entity reloaded, Projectile#getShooter
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would return null, while the entity still had an owner.
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Also fixes setting the shooter/owner to null actually
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clearing the owner.
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Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 2c959a99376ed479415354c481801643c5f6b1a1..8cdef637f6343119fc77f87e7478ee23e9b8efab 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -393,6 +393,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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public boolean inWorld = false;
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public boolean generation;
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public int maxAirTicks = this.getDefaultMaxAirSupply(); // CraftBukkit - SPIGOT-6907: re-implement LivingEntity#setMaximumAir()
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+ @Nullable // Paper - Refresh ProjectileSource for projectiles
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public org.bukkit.projectiles.ProjectileSource projectileSource; // For projectiles only
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public boolean lastDamageCancelled; // SPIGOT-5339, SPIGOT-6252, SPIGOT-6777: Keep track if the event was canceled
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public boolean persistentInvisibility = false;
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index 4d487090a622d280bdfacc18978929c61f74f147..3982b32cf69250ebd138eff225b65313f75286ea 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -63,17 +63,35 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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this.ownerUUID = entity.getUUID();
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this.cachedOwner = entity;
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}
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- this.projectileSource = (entity != null && entity.getBukkitEntity() instanceof ProjectileSource) ? (ProjectileSource) entity.getBukkitEntity() : null; // CraftBukkit
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-
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+ // Paper start - Refresh ProjectileSource for projectiles
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+ else {
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+ this.ownerUUID = null;
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+ this.cachedOwner = null;
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+ this.projectileSource = null;
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+ }
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+ // Paper end - Refresh ProjectileSource for projectiles
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+ this.refreshProjectileSource(false); // Paper
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+ }
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+ // Paper start - Refresh ProjectileSource for projectiles
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+ public void refreshProjectileSource(boolean fillCache) {
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+ if (fillCache) {
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+ this.getOwner();
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+ }
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+ if (this.cachedOwner != null && !this.cachedOwner.isRemoved() && this.projectileSource == null && this.cachedOwner.getBukkitEntity() instanceof ProjectileSource projSource) {
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+ this.projectileSource = projSource;
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+ }
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}
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+ // Paper end - Refresh ProjectileSource for projectiles
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@Nullable
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@Override
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public Entity getOwner() {
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if (this.cachedOwner != null && !this.cachedOwner.isRemoved()) {
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+ this.refreshProjectileSource(false); // Paper - Refresh ProjectileSource for projectiles
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return this.cachedOwner;
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} else if (this.ownerUUID != null) {
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this.cachedOwner = this.findOwner(this.ownerUUID);
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+ this.refreshProjectileSource(false); // Paper - Refresh ProjectileSource for projectiles
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return this.cachedOwner;
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} else {
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return null;
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java b/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java
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index de4fb2654c7895cfd83ad694455ee56cb708c2f2..591af9d0d2fdc9953415979fc97a4a00afd85885 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java
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@@ -60,6 +60,7 @@ public abstract class AbstractProjectile extends CraftEntity implements Projecti
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@Override
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public final org.bukkit.projectiles.ProjectileSource getShooter() {
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+ this.getHandle().refreshProjectileSource(true); // Paper - Refresh ProjectileSource for projectiles
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return this.getHandle().projectileSource;
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}
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