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Co-authored-by: Thonk 30448663+ExcessiveAmountsOfZombies@users.noreply.github.com Also includes an option to auto-generate random seeds for all features and add them to the config.
34 lines
2.1 KiB
Diff
34 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: vemacs <d@nkmem.es>
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Date: Thu, 3 Mar 2016 01:19:22 -0600
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Subject: [PATCH] All chunks are slime spawn chunks toggle
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 7d9414e42991f9e82d7892f71e0c0612a53617eb..0f37c427ac66dd4a9f112255a021079c2e247d79 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -196,4 +196,9 @@ public class PaperWorldConfig {
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private void disableChestCatDetection() {
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disableChestCatDetection = getBoolean("game-mechanics.disable-chest-cat-detection", false);
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}
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+
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+ public boolean allChunksAreSlimeChunks;
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+ private void allChunksAreSlimeChunks() {
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+ allChunksAreSlimeChunks = getBoolean("all-chunks-are-slime-chunks", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Slime.java b/src/main/java/net/minecraft/world/entity/monster/Slime.java
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index 188485bbf9ff679578f7e1b004637df7ea29e677..f1b0e8f3de0b54837770a49d2c663ebf6915d8be 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Slime.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Slime.java
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@@ -323,7 +323,7 @@ public class Slime extends Mob implements Enemy {
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}
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ChunkPos chunkcoordintpair = new ChunkPos(pos);
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- boolean flag = WorldgenRandom.seedSlimeChunk(chunkcoordintpair.x, chunkcoordintpair.z, ((WorldGenLevel) world).getSeed(), world.getMinecraftWorld().spigotConfig.slimeSeed).nextInt(10) == 0; // Spigot
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+ boolean flag = world.getMinecraftWorld().paperConfig.allChunksAreSlimeChunks || WorldgenRandom.seedSlimeChunk(chunkcoordintpair.x, chunkcoordintpair.z, ((WorldGenLevel) world).getSeed(), world.getMinecraftWorld().spigotConfig.slimeSeed).nextInt(10) == 0; // Spigot // Paper
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if (random.nextInt(10) == 0 && flag && pos.getY() < 40) {
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return checkMobSpawnRules(type, world, spawnReason, pos, random);
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