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526795bacd
* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
35 lines
1.9 KiB
Diff
35 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 18 Mar 2016 20:16:03 -0400
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Subject: [PATCH] Add World Util Methods
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Methods that can be used for other patches to help improve logic.
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index b91df88036d3ec2579883a9c65a7b80d4c0be81b..2ad3c16bf36972ff55269612f02cdb4f558f35b7 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -347,6 +347,22 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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return chunk == null ? null : chunk.getFluidState(blockposition);
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}
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+ public final boolean isLoadedAndInBounds(BlockPos blockposition) { // Paper - final for inline
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+ return getWorldBorder().isWithinBounds(blockposition) && getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
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+ }
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+
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+ public @Nullable LevelChunk getChunkIfLoaded(int x, int z) { // Overridden in WorldServer for ABI compat which has final
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+ return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(x, z);
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+ }
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+ public final @Nullable LevelChunk getChunkIfLoaded(BlockPos blockposition) {
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+ return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4);
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+ }
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+
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+ // reduces need to do isLoaded before getType
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+ public final @Nullable BlockState getBlockStateIfLoadedAndInBounds(BlockPos blockposition) {
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+ return getWorldBorder().isWithinBounds(blockposition) ? getBlockStateIfLoaded(blockposition) : null;
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+ }
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+
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@Override
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public final ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) { // Paper - final for inline
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// Paper end
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