Paper/patches/server/0665-Improve-boat-collision-performance.patch
Jake Potrebic 9147456fc9
Updated Upstream (CraftBukkit/Spigot) (#8815)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic
7dcb59b8e Avoid switch on material in previous commit

Spigot Changes:
19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
2023-01-27 12:52:04 -08:00

71 lines
4.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 2 Aug 2021 10:10:40 +0200
Subject: [PATCH] Improve boat collision performance
diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
index 8120739e2a7c4c86ecb7058f08bd8179d3a943b8..439ae035d8b2787916e017e2636115b5455811f1 100644
--- a/src/main/java/net/minecraft/Util.java
+++ b/src/main/java/net/minecraft/Util.java
@@ -112,6 +112,7 @@ public class Util {
}).findFirst().orElseThrow(() -> {
return new IllegalStateException("No jar file system provider found");
});
+ public static final double COLLISION_EPSILON = 1.0E-7; // Paper
private static Consumer<String> thePauser = (message) -> {
};
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index e775468f225aa4123e3f679c11d4e7896f061730..865d774135f8417142287cc9efd8ca5ec909a04a 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1340,7 +1340,7 @@ public abstract class LivingEntity extends Entity {
if (!source.isProjectile()) {
Entity entity = source.getDirectEntity();
- if (entity instanceof LivingEntity) {
+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper
LivingEntity entityliving = (LivingEntity) entity;
this.blockUsingShield(entityliving);
@@ -1450,11 +1450,12 @@ public abstract class LivingEntity extends Entity {
}
if (entity1 != null && !source.isExplosion()) {
- double d0 = entity1.getX() - this.getX();
+ final boolean far = entity1.distanceToSqr(this) > (200.0 * 200.0); // Paper
+ double d0 = far ? (Math.random() - Math.random()) : entity1.getX() - this.getX(); // Paper
double d1;
- for (d1 = entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
+ for (d1 = far ? Math.random() - Math.random() : entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { // Paper
d0 = (Math.random() - Math.random()) * 0.01D;
}
@@ -2179,7 +2180,7 @@ public abstract class LivingEntity extends Entity {
this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING));
Entity entity = damagesource.getDirectEntity();
- if (entity instanceof LivingEntity) {
+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper
this.blockUsingShield((LivingEntity) entity);
}
}
diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
index e102410bd4c657a8bf0f55a3cbd5e8ec7e6306b0..85e1892866cd2ee0cec1552b8541c1f800bdf68c 100644
--- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
+++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
@@ -705,8 +705,8 @@ public class Boat extends Entity implements VariantHolder<Boat.Type> {
this.invFriction = 0.05F;
if (this.oldStatus == Boat.Status.IN_AIR && this.status != Boat.Status.IN_AIR && this.status != Boat.Status.ON_LAND) {
this.waterLevel = this.getY(1.0D);
- this.setPos(this.getX(), (double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D, this.getZ());
- this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D));
+ this.move(MoverType.SELF, new Vec3(0.0, ((double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D) - this.getY(), 0.0)); // Paper
+ this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D)); // Paper
this.lastYd = 0.0D;
this.status = Boat.Status.IN_WATER;
} else {