Paper/patches/server/0766-Fix-tripwire-state-inconsistency.patch
Jake Potrebic 9147456fc9
Updated Upstream (CraftBukkit/Spigot) (#8815)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic
7dcb59b8e Avoid switch on material in previous commit

Spigot Changes:
19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
2023-01-27 12:52:04 -08:00

68 lines
4.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Sun, 19 Dec 2021 21:11:20 +0100
Subject: [PATCH] Fix tripwire state inconsistency
This patch prevents updating and re-setting the tripwire when being removed in certain conditions
diff --git a/src/main/java/net/minecraft/world/level/block/TripWireBlock.java b/src/main/java/net/minecraft/world/level/block/TripWireBlock.java
index 4e2fb4ee8e46b3c363992ff23e26f5a648c5f003..7f60175bf671d282c11e9084670d2bb900968255 100644
--- a/src/main/java/net/minecraft/world/level/block/TripWireBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/TripWireBlock.java
@@ -74,7 +74,7 @@ public class TripWireBlock extends Block {
@Override
public void onRemove(BlockState state, Level world, BlockPos pos, BlockState newState, boolean moved) {
if (!moved && !state.is(newState.getBlock())) {
- this.updateSource(world, pos, (BlockState) state.setValue(TripWireBlock.POWERED, true));
+ this.updateSource(world, pos, (BlockState) state.setValue(TripWireBlock.POWERED, true), true); // Paper - fix state inconsistency
}
}
@@ -89,6 +89,12 @@ public class TripWireBlock extends Block {
}
private void updateSource(Level world, BlockPos pos, BlockState state) {
+ // Paper start - fix state inconsistency
+ this.updateSource(world, pos, state, false);
+ }
+
+ private void updateSource(Level world, BlockPos pos, BlockState state, boolean beingRemoved) {
+ // Paper end
Direction[] aenumdirection = new Direction[]{Direction.SOUTH, Direction.WEST};
int i = aenumdirection.length;
int j = 0;
@@ -104,7 +110,7 @@ public class TripWireBlock extends Block {
if (iblockdata1.is((Block) this.hook)) {
if (iblockdata1.getValue(TripWireHookBlock.FACING) == enumdirection.getOpposite()) {
- this.hook.calculateState(world, blockposition1, iblockdata1, false, true, k, state);
+ this.hook.calculateState(world, blockposition1, iblockdata1, false, true, k, state, beingRemoved); // Paper - fix state inconsistency
}
} else if (iblockdata1.is((Block) this)) {
++k;
diff --git a/src/main/java/net/minecraft/world/level/block/TripWireHookBlock.java b/src/main/java/net/minecraft/world/level/block/TripWireHookBlock.java
index 4a516828e5c6abd63511ee7c93fcff11203cf8d0..004dce26ff073f1de52a84cd425c4f60fdab5e50 100644
--- a/src/main/java/net/minecraft/world/level/block/TripWireHookBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/TripWireHookBlock.java
@@ -108,6 +108,12 @@ public class TripWireHookBlock extends Block {
}
public void calculateState(Level world, BlockPos pos, BlockState state, boolean beingRemoved, boolean flag1, int i, @Nullable BlockState iblockdata1) {
+ // Paper start - fix tripwire inconsistency
+ this.calculateState(world, pos, state, beingRemoved, flag1, i, iblockdata1, false);
+ }
+
+ public void calculateState(Level world, BlockPos pos, BlockState state, boolean beingRemoved, boolean flag1, int i, @Nullable BlockState iblockdata1, boolean tripWireBeingRemoved) {
+ // Paper end
Direction enumdirection = (Direction) state.getValue(TripWireHookBlock.FACING);
boolean flag2 = (Boolean) state.getValue(TripWireHookBlock.ATTACHED);
boolean flag3 = (Boolean) state.getValue(TripWireHookBlock.POWERED);
@@ -141,6 +147,7 @@ public class TripWireHookBlock extends Block {
boolean flag7 = (Boolean) iblockdata2.getValue(TripWireBlock.POWERED);
flag5 |= flag6 && flag7;
+ if (k != i || !tripWireBeingRemoved || !flag6) // Paper - don't update the tripwire again if being removed and not disarmed
aiblockdata[k] = iblockdata2;
if (k == i) {
world.scheduleTick(pos, (Block) this, 10);