Paper/patches/server/0869-More-Teleport-API.patch
Jake Potrebic 9147456fc9
Updated Upstream (CraftBukkit/Spigot) (#8815)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic
7dcb59b8e Avoid switch on material in previous commit

Spigot Changes:
19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
2023-01-27 12:52:04 -08:00

198 lines
11 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Sun, 5 Sep 2021 12:15:59 -0400
Subject: [PATCH] More Teleport API
== AT ==
public net.minecraft.server.network.ServerGamePacketListenerImpl internalTeleport(DDDFFLjava/util/Set;Z)V
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index cccf4885385412e799215092bfbe04f2f2455fc8..189d1aa21e2fc0c9d4e73e199f56e0be1bcabc9e 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1718,11 +1718,17 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
return false; // CraftBukkit - Return event status
}
- PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause);
+ // Paper start - Teleport API
+ Set<io.papermc.paper.entity.RelativeTeleportFlag> relativeFlags = java.util.EnumSet.noneOf(io.papermc.paper.entity.RelativeTeleportFlag.class);
+ for (net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument relativeArgument : set) {
+ relativeFlags.add(org.bukkit.craftbukkit.entity.CraftPlayer.toApiRelativeFlag(relativeArgument));
+ }
+ PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause, flag, java.util.Set.copyOf(relativeFlags));
+ // Paper end
this.cserver.getPluginManager().callEvent(event);
if (event.isCancelled() || !to.equals(event.getTo())) {
- set.clear(); // Can't relative teleport
+ //set.clear(); // Can't relative teleport // Paper - Teleport API: Now you can!
to = event.isCancelled() ? event.getFrom() : event.getTo();
d0 = to.getX();
d1 = to.getY();
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 32b9816283c8c1de929d5664733553277cf6bf3c..32c724060a532e551f0ab4e7277831bb6bf61de3 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -550,15 +550,33 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
@Override
public boolean teleport(Location location, TeleportCause cause) {
+ // Paper start - Teleport passenger API
+ return teleport(location, cause, false);
+ }
+
+ @Override
+ public boolean teleport(Location location, TeleportCause cause, boolean ignorePassengers, boolean dismount) {
+ // Paper end
Preconditions.checkArgument(location != null, "location cannot be null");
location.checkFinite();
+ // Paper start - Teleport passenger API
+ // Don't allow teleporting between worlds while keeping passengers
+ if (ignorePassengers && this.entity.isVehicle() && location.getWorld() != this.getWorld()) {
+ return false;
+ }
+
+ // Don't allow to teleport between worlds if remaining on vehicle
+ if (!dismount && this.entity.isPassenger() && location.getWorld() != this.getWorld()) {
+ return false;
+ }
+ // Paper end
- if (this.entity.isVehicle() || this.entity.isRemoved()) {
+ if ((!ignorePassengers && this.entity.isVehicle()) || this.entity.isRemoved()) { // Paper - Teleport passenger API
return false;
}
// If this entity is riding another entity, we must dismount before teleporting.
- this.entity.stopRiding();
+ if (dismount) this.entity.stopRiding(); // Paper - Teleport passenger API
// Let the server handle cross world teleports
if (location.getWorld() != null && !location.getWorld().equals(this.getWorld())) {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 1ca03597ce9ca9b47017979d919f9082c21cdd45..2f184121d1b6e037c5dd7f30eb075e6fe01c1973 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1185,13 +1185,92 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void setRotation(float yaw, float pitch) {
- throw new UnsupportedOperationException("Cannot set rotation of players. Consider teleporting instead.");
+ // Paper start - Teleport API
+ Location targetLocation = this.getEyeLocation();
+ targetLocation.setYaw(yaw);
+ targetLocation.setPitch(pitch);
+
+ org.bukkit.util.Vector direction = targetLocation.getDirection();
+ targetLocation.add(direction);
+ this.lookAt(targetLocation, io.papermc.paper.entity.LookAnchor.EYES);
+ // Paper end
}
@Override
public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause) {
+ // Paper start - Teleport API
+ return this.teleport(location, cause, false);
+ }
+
+ @Override
+ public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause, boolean ignorePassengers, boolean dismount) {
+ return this.teleport(location, cause, ignorePassengers, dismount, new io.papermc.paper.entity.RelativeTeleportFlag[0]);
+ }
+
+ @Override
+ public void lookAt(@NotNull org.bukkit.entity.Entity entity, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor, @NotNull io.papermc.paper.entity.LookAnchor entityAnchor) {
+ this.getHandle().lookAt(toNmsAnchor(playerAnchor), ((CraftEntity) entity).getHandle(), toNmsAnchor(entityAnchor));
+ }
+
+ @Override
+ public void lookAt(double x, double y, double z, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor) {
+ this.getHandle().lookAt(toNmsAnchor(playerAnchor), new Vec3(x, y, z));
+ }
+
+ public static net.minecraft.commands.arguments.EntityAnchorArgument.Anchor toNmsAnchor(io.papermc.paper.entity.LookAnchor nmsAnchor) {
+ return switch (nmsAnchor) {
+ case EYES -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.EYES;
+ case FEET -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.FEET;
+ };
+ }
+
+ public static io.papermc.paper.entity.LookAnchor toApiAnchor(net.minecraft.commands.arguments.EntityAnchorArgument.Anchor playerAnchor) {
+ return switch (playerAnchor) {
+ case EYES -> io.papermc.paper.entity.LookAnchor.EYES;
+ case FEET -> io.papermc.paper.entity.LookAnchor.FEET;
+ };
+ }
+
+ public static net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument toNmsRelativeFlag(io.papermc.paper.entity.RelativeTeleportFlag apiFlag) {
+ return switch (apiFlag) {
+ case X -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.X;
+ case Y -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.Y;
+ case Z -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.Z;
+ case PITCH -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.X_ROT;
+ case YAW -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.Y_ROT;
+ };
+ }
+
+ public static io.papermc.paper.entity.RelativeTeleportFlag toApiRelativeFlag(net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument nmsFlag) {
+ return switch (nmsFlag) {
+ case X -> io.papermc.paper.entity.RelativeTeleportFlag.X;
+ case Y -> io.papermc.paper.entity.RelativeTeleportFlag.Y;
+ case Z -> io.papermc.paper.entity.RelativeTeleportFlag.Z;
+ case X_ROT -> io.papermc.paper.entity.RelativeTeleportFlag.PITCH;
+ case Y_ROT -> io.papermc.paper.entity.RelativeTeleportFlag.YAW;
+ };
+ }
+
+ @Override
+ public boolean teleport(Location location, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause cause, boolean ignorePassengers, boolean dismount, io.papermc.paper.entity.RelativeTeleportFlag... flags) {
+ var relativeArguments = java.util.EnumSet.noneOf(net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.class);
+ for (io.papermc.paper.entity.RelativeTeleportFlag flag : flags) {
+ relativeArguments.add(toNmsRelativeFlag(flag));
+ }
+ // Paper end - Teleport API
Preconditions.checkArgument(location != null, "location");
Preconditions.checkArgument(location.getWorld() != null, "location.world");
+ // Paper start - Teleport passenger API
+ // Don't allow teleporting between worlds while keeping passengers
+ if (ignorePassengers && entity.isVehicle() && location.getWorld() != this.getWorld()) {
+ return false;
+ }
+
+ // Don't allow to teleport between worlds if remaining on vehicle
+ if (!dismount && entity.isPassenger() && location.getWorld() != this.getWorld()) {
+ return false;
+ }
+ // Paper end
location.checkFinite();
ServerPlayer entity = this.getHandle();
@@ -1204,7 +1283,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
return false;
}
- if (entity.isVehicle()) {
+ if (entity.isVehicle() && !ignorePassengers) { // Paper - Teleport API
return false;
}
@@ -1222,7 +1301,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
// If this player is riding another entity, we must dismount before teleporting.
- entity.stopRiding();
+ if (dismount) entity.stopRiding(); // Paper - Teleport API
// SPIGOT-5509: Wakeup, similar to riding
if (this.isSleeping()) {
@@ -1244,7 +1323,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
// Check if the fromWorld and toWorld are the same.
if (fromWorld == toWorld) {
- entity.connection.teleport(to);
+ entity.connection.internalTeleport(to.getX(), to.getY(), to.getZ(), to.getYaw(), to.getPitch(), relativeArguments, dismount); // Paper - Teleport API
} else {
server.getHandle().respawn(entity, toWorld, true, to, !toWorld.paperConfig().environment.disableTeleportationSuffocationCheck); // Paper
}